Searched refs:ev_y (Results 1 – 3 of 3) sorted by relevance
88 double ev_y; /* y coordinate */ member
481 && Enrgyvoid.ev_y == Player.p_y) in checktampered()690 Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6);949 Enrgyvoid.ev_y = floor(temp2); in dotampered()1033 temp1 = distance(Player.p_x, Enrgyvoid.ev_x, Player.p_y, Enrgyvoid.ev_y); in dotampered()
114 Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6);