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Searched refs:gunL (Results 1 – 8 of 8) sorted by relevance

/original-bsd/games/sail/
H A Dpl_6.c55 if (ptr->gunL < ptr->gunR) { in repair()
57 if (ptr->gunL < max) { in repair()
58 FIX(gunL, max); in repair()
59 Write(W_GUNL, ms, 0, ptr->gunL, in repair()
H A D:specs2 +/"crew1 crew2 crew3 gunL gunR carL carR"n8b
H A Dassorted.c83 guns = on->specs->gunL;
H A Dextern.h219 char gunL; member
H A Dpl_3.c52 guns = mc->gunL; in acceptcombat()
H A Dsync.c302 s->gunL = a;
H A Dpl_7.c282 (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); in draw_stat()
H A Ddr_1.c271 guns = sp->specs->gunL; in compcombat()