/original-bsd/games/battlestar/ |
H A D | com3.c | 22 setbit(location[position].objects,DEADWOOD); in dig() 23 setbit(location[position].objects,COMPASS); in dig() 24 setbit(location[position].objects,KNIFE); in dig() 25 setbit(location[position].objects,MACE); in dig() 70 setbit(location[position].objects,n); in jump() 199 location[189].north = 231; in shoot() 200 location[231].south = 189; in shoot() 201 whichway(location[position]); in shoot() 205 location[30].west = 25; in shoot() 206 whichway(location[position]); in shoot() [all …]
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H A D | com6.c | 20 position = location[position].up; in launch() 38 if (notes[LAUNCHED] && testbit(location[position].objects,LAND) && location[position].down){ in land() 40 position = location[position].down; in land() 41 setbit(location[position].objects,VIPER); in land() 160 if (location[position].north) in ride() 161 position = location[position].north; in ride() 162 else if (location[position].south) in ride() 163 position = location[position].south; in ride() 164 else if (location[position].east) in ride() 165 position = location[position].east; in ride() [all …]
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H A D | com2.c | 103 location[position].down = 160; in use() 104 whichway(location[position]); in use() 227 setbit(location[ahead].objects,MALLET); in ravage() 228 setbit(location[back].objects,WOODSMAN); in ravage() 229 setbit(location[back].objects,DEADWOOD); in ravage() 230 setbit(location[back].objects,MALLET); in ravage() 231 setbit(location[left].objects,WOODSMAN); in ravage() 232 setbit(location[left].objects,DEADWOOD); in ravage() 233 setbit(location[left].objects,MALLET); in ravage() 236 setbit(location[right].objects,MALLET); in ravage() [all …]
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H A D | com1.c | 27 whichway(location[position]); 49 location = nightfile; 56 location = dayfile; 80 if (location == nightfile) { in news() 137 setbit(location[GARDEN].objects,ROPE); in news() 140 clearbit(location[DOCK].objects, GIRL); in news() 141 clearbit(location[DOCK].objects,MAN); in news() 199 if (!location[position].flyhere || (testbit(location[position].objects,LAND) && fuel <= 0)){ in crash() 200 if (!location[position].flyhere) in crash() 204 if (!location[position].down){ in crash() [all …]
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H A D | com4.c | 186 deposit = location[position].up * (location[position].access || position == FINAL); 190 deposit = location[position].down; 198 clearbit(location[position].objects,value); 200 setbit(location[deposit].objects,value); 204 location[deposit].objects[n] = 0; 205 setbit(location[deposit].objects,CHAR); 208 location[position].access = 1; 213 location[189].north = 231; 214 location[231].south = 189; 218 location[30].west = 25; [all …]
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H A D | com5.c | 17 if (wordtype[wordnumber] == NOUNS && testbit(location[position].objects,wordvalue[wordnumber])){ in kiss() 58 if (wordtype[wordnumber] == NOUNS && testbit(location[position].objects,wordvalue[wordnumber])){ in love() 75 setbit(location[position].objects,MEDALION); in love() 112 if (location[position].down){ in zzz() 113 position = location[position].down; in zzz() 129 setbit(location[position].objects,n); in zzz() 137 setbit(location[position].objects,DEADWOOD); in zzz() 140 setbit(location[position].objects,HALBERD); in zzz() 225 if (person && testbit(location[position].objects,person)) in give() 235 clearbit(location[position].objects,obj); in give() [all …]
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H A D | init.c | 25 location = dayfile; 39 setbit(location[p->room].objects, p->obj); 97 setbit(location[7].objects, WOODSMAN); /* viper room */ 98 setbit(location[20].objects, WOODSMAN); /* laser " */ 99 setbit(location[13].objects, DARK); /* amulet " */ 100 setbit(location[8].objects, ELF); /* closet */
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H A D | save.c | 34 location = tmp ? dayfile : nightfile; in restore() 36 fread(location[n].link, sizeof location[n].link, 1, fp); in restore() 37 fread(location[n].objects, sizeof location[n].objects, 1, fp); in restore() 87 tmp = location == dayfile; in save() 90 fwrite(location[n].link, sizeof location[n].link, 1, fp); in save() 91 fwrite(location[n].objects, sizeof location[n].objects, 1, fp); in save()
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H A D | cypher.c | 27 if (location[position].access || wiz || tempwiz) { in cypher() 28 if (!location[position].access) in cypher() 30 if (!move(location[position].up, AHEAD)) in cypher() 40 if (!move(location[position].down, AHEAD)) in cypher() 72 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher() 86 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher() 88 wordnumber = take(location[position].objects); in cypher() 94 take(location[position].objects); in cypher() 118 testbit(location[position].objects, n) && *objsht[n]){ in cypher() 160 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher() [all …]
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H A D | battlestar.c | 45 testbit(location[position].objects, LAMPON)) { 50 whichway(location[position]);
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H A D | room.c | 20 printf("\n\t%s\n", location[position].name); in writedes() 23 for (p = location[position].desc; c = *p++;) in writedes() 36 register unsigned int *p = location[position].objects; in printobjs()
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H A D | com7.c | 161 clearbit(location[position].objects,DARK); 183 move(location[position].down,AHEAD); 196 setbit(location[position].objects,LASER); 220 clearbit(location[position].objects,enemy);
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/original-bsd/usr.bin/tn3270/api/ |
H A D | api_exch.c | 65 iget(location, length) in iget() argument 66 char *location; in iget() 80 IBUFGETBYTES(location, count); 82 location += count; 103 IBUFGETBYTES(location, count); 105 location += count; 304 *location; 321 OBUFADDBYTES(location, length); 338 api_exch_intype(type, length, location) in api_exch_intype() argument 343 *location; [all …]
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H A D | api_bsd.c | 201 sd.location = (long) parms; 224 (char *)sd.location) == -1) { 235 (char *)sd.location) == -1) {
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H A D | api_exch.h | 133 long location; /* In network byte order */ member
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/original-bsd/usr.bin/pascal/pdx/machine/ |
H A D | setbp.c | 38 ADDRESS location; member 63 if (s->location == addr) { 70 newsave->location = addr; 96 if (s->location == addr) {
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/original-bsd/local/toolchest/ksh/sh/ |
H A D | emacs.c | 160 static histloc location; local 203 location = hist_locate(location.his_command,location.his_line,1); 206 hline = location.his_command; 207 hloff = location.his_line; 520 hline = location.his_command; 529 location.his_command = hline; 530 location.his_line = hloff; 546 hloff = location.his_line; 787 histloc location; 853 i = location.his_command; [all …]
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H A D | history.c | 564 histloc location; local 568 location.his_command = -1; 570 return(location); 578 return(location); 581 return(location); 586 location.his_line = 0; 624 location.his_line++; 634 location.his_command = index1; 635 return(location); 641 return(location);
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/original-bsd/usr.bin/tn3270/sys_curses/ |
H A D | system.c | 108 storage_location = sd.location; in nextstore() 275 sd.location = storage_location; in freestorage() 314 sd.location = (long)storage_location; 393 access_api(location, length, copyin) in access_api() argument 395 location; in access_api() 407 getstorage((long)location, length, copyin); 415 unaccess_api(location, local, length, copyout) in unaccess_api() argument 416 char *location; in unaccess_api()
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/original-bsd/usr.sbin/sendmail/src/Makefiles/ |
H A D | Makefile.NEWS-OS.4.x | 40 # location of sendmail binary (usually /usr/sbin or /usr/lib) 43 # location of sendmail.st file (usually /var/log or /usr/lib) 46 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
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H A D | Makefile.IRIX.5.x | 40 # location of sendmail binary (usually /usr/sbin or /usr/lib) 43 # location of sendmail.st file (usually /var/log or /usr/lib) 46 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
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H A D | Makefile.SunOS.4.0 | 43 # location of sendmail binary (usually /usr/sbin or /usr/lib) 46 # location of sendmail.st file (usually /var/log or /usr/lib) 49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
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H A D | Makefile.SunOS.5.4 | 43 # location of sendmail binary (usually /usr/sbin or /usr/lib) 46 # location of sendmail.st file (usually /var/log or /usr/lib) 49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
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H A D | Makefile.SunOS.5.5 | 43 # location of sendmail binary (usually /usr/sbin or /usr/lib) 46 # location of sendmail.st file (usually /var/log or /usr/lib) 49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
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/original-bsd/old/yacc/ |
H A D | files | 4 /* this file has the location of the parser, and the size of the progam desired */
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