Home
last modified time | relevance | path

Searched refs:location (Results 1 – 25 of 89) sorted by relevance

1234

/original-bsd/games/battlestar/
H A Dcom3.c22 setbit(location[position].objects,DEADWOOD); in dig()
23 setbit(location[position].objects,COMPASS); in dig()
24 setbit(location[position].objects,KNIFE); in dig()
25 setbit(location[position].objects,MACE); in dig()
70 setbit(location[position].objects,n); in jump()
199 location[189].north = 231; in shoot()
200 location[231].south = 189; in shoot()
201 whichway(location[position]); in shoot()
205 location[30].west = 25; in shoot()
206 whichway(location[position]); in shoot()
[all …]
H A Dcom6.c20 position = location[position].up; in launch()
38 if (notes[LAUNCHED] && testbit(location[position].objects,LAND) && location[position].down){ in land()
40 position = location[position].down; in land()
41 setbit(location[position].objects,VIPER); in land()
160 if (location[position].north) in ride()
161 position = location[position].north; in ride()
162 else if (location[position].south) in ride()
163 position = location[position].south; in ride()
164 else if (location[position].east) in ride()
165 position = location[position].east; in ride()
[all …]
H A Dcom2.c103 location[position].down = 160; in use()
104 whichway(location[position]); in use()
227 setbit(location[ahead].objects,MALLET); in ravage()
228 setbit(location[back].objects,WOODSMAN); in ravage()
229 setbit(location[back].objects,DEADWOOD); in ravage()
230 setbit(location[back].objects,MALLET); in ravage()
231 setbit(location[left].objects,WOODSMAN); in ravage()
232 setbit(location[left].objects,DEADWOOD); in ravage()
233 setbit(location[left].objects,MALLET); in ravage()
236 setbit(location[right].objects,MALLET); in ravage()
[all …]
H A Dcom1.c27 whichway(location[position]);
49 location = nightfile;
56 location = dayfile;
80 if (location == nightfile) { in news()
137 setbit(location[GARDEN].objects,ROPE); in news()
140 clearbit(location[DOCK].objects, GIRL); in news()
141 clearbit(location[DOCK].objects,MAN); in news()
199 if (!location[position].flyhere || (testbit(location[position].objects,LAND) && fuel <= 0)){ in crash()
200 if (!location[position].flyhere) in crash()
204 if (!location[position].down){ in crash()
[all …]
H A Dcom4.c186 deposit = location[position].up * (location[position].access || position == FINAL);
190 deposit = location[position].down;
198 clearbit(location[position].objects,value);
200 setbit(location[deposit].objects,value);
204 location[deposit].objects[n] = 0;
205 setbit(location[deposit].objects,CHAR);
208 location[position].access = 1;
213 location[189].north = 231;
214 location[231].south = 189;
218 location[30].west = 25;
[all …]
H A Dcom5.c17 if (wordtype[wordnumber] == NOUNS && testbit(location[position].objects,wordvalue[wordnumber])){ in kiss()
58 if (wordtype[wordnumber] == NOUNS && testbit(location[position].objects,wordvalue[wordnumber])){ in love()
75 setbit(location[position].objects,MEDALION); in love()
112 if (location[position].down){ in zzz()
113 position = location[position].down; in zzz()
129 setbit(location[position].objects,n); in zzz()
137 setbit(location[position].objects,DEADWOOD); in zzz()
140 setbit(location[position].objects,HALBERD); in zzz()
225 if (person && testbit(location[position].objects,person)) in give()
235 clearbit(location[position].objects,obj); in give()
[all …]
H A Dinit.c25 location = dayfile;
39 setbit(location[p->room].objects, p->obj);
97 setbit(location[7].objects, WOODSMAN); /* viper room */
98 setbit(location[20].objects, WOODSMAN); /* laser " */
99 setbit(location[13].objects, DARK); /* amulet " */
100 setbit(location[8].objects, ELF); /* closet */
H A Dsave.c34 location = tmp ? dayfile : nightfile; in restore()
36 fread(location[n].link, sizeof location[n].link, 1, fp); in restore()
37 fread(location[n].objects, sizeof location[n].objects, 1, fp); in restore()
87 tmp = location == dayfile; in save()
90 fwrite(location[n].link, sizeof location[n].link, 1, fp); in save()
91 fwrite(location[n].objects, sizeof location[n].objects, 1, fp); in save()
H A Dcypher.c27 if (location[position].access || wiz || tempwiz) { in cypher()
28 if (!location[position].access) in cypher()
30 if (!move(location[position].up, AHEAD)) in cypher()
40 if (!move(location[position].down, AHEAD)) in cypher()
72 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
86 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
88 wordnumber = take(location[position].objects); in cypher()
94 take(location[position].objects); in cypher()
118 testbit(location[position].objects, n) && *objsht[n]){ in cypher()
160 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
[all …]
H A Dbattlestar.c45 testbit(location[position].objects, LAMPON)) {
50 whichway(location[position]);
H A Droom.c20 printf("\n\t%s\n", location[position].name); in writedes()
23 for (p = location[position].desc; c = *p++;) in writedes()
36 register unsigned int *p = location[position].objects; in printobjs()
H A Dcom7.c161 clearbit(location[position].objects,DARK);
183 move(location[position].down,AHEAD);
196 setbit(location[position].objects,LASER);
220 clearbit(location[position].objects,enemy);
/original-bsd/usr.bin/tn3270/api/
H A Dapi_exch.c65 iget(location, length) in iget() argument
66 char *location; in iget()
80 IBUFGETBYTES(location, count);
82 location += count;
103 IBUFGETBYTES(location, count);
105 location += count;
304 *location;
321 OBUFADDBYTES(location, length);
338 api_exch_intype(type, length, location) in api_exch_intype() argument
343 *location;
[all …]
H A Dapi_bsd.c201 sd.location = (long) parms;
224 (char *)sd.location) == -1) {
235 (char *)sd.location) == -1) {
H A Dapi_exch.h133 long location; /* In network byte order */ member
/original-bsd/usr.bin/pascal/pdx/machine/
H A Dsetbp.c38 ADDRESS location; member
63 if (s->location == addr) {
70 newsave->location = addr;
96 if (s->location == addr) {
/original-bsd/local/toolchest/ksh/sh/
H A Demacs.c160 static histloc location; local
203 location = hist_locate(location.his_command,location.his_line,1);
206 hline = location.his_command;
207 hloff = location.his_line;
520 hline = location.his_command;
529 location.his_command = hline;
530 location.his_line = hloff;
546 hloff = location.his_line;
787 histloc location;
853 i = location.his_command;
[all …]
H A Dhistory.c564 histloc location; local
568 location.his_command = -1;
570 return(location);
578 return(location);
581 return(location);
586 location.his_line = 0;
624 location.his_line++;
634 location.his_command = index1;
635 return(location);
641 return(location);
/original-bsd/usr.bin/tn3270/sys_curses/
H A Dsystem.c108 storage_location = sd.location; in nextstore()
275 sd.location = storage_location; in freestorage()
314 sd.location = (long)storage_location;
393 access_api(location, length, copyin) in access_api() argument
395 location; in access_api()
407 getstorage((long)location, length, copyin);
415 unaccess_api(location, local, length, copyout) in unaccess_api() argument
416 char *location; in unaccess_api()
/original-bsd/usr.sbin/sendmail/src/Makefiles/
H A DMakefile.NEWS-OS.4.x40 # location of sendmail binary (usually /usr/sbin or /usr/lib)
43 # location of sendmail.st file (usually /var/log or /usr/lib)
46 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
H A DMakefile.IRIX.5.x40 # location of sendmail binary (usually /usr/sbin or /usr/lib)
43 # location of sendmail.st file (usually /var/log or /usr/lib)
46 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
H A DMakefile.SunOS.4.043 # location of sendmail binary (usually /usr/sbin or /usr/lib)
46 # location of sendmail.st file (usually /var/log or /usr/lib)
49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
H A DMakefile.SunOS.5.443 # location of sendmail binary (usually /usr/sbin or /usr/lib)
46 # location of sendmail.st file (usually /var/log or /usr/lib)
49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
H A DMakefile.SunOS.5.543 # location of sendmail binary (usually /usr/sbin or /usr/lib)
46 # location of sendmail.st file (usually /var/log or /usr/lib)
49 # location of sendmail.hf file (usually /usr/share/misc or /usr/lib)
/original-bsd/old/yacc/
H A Dfiles4 /* this file has the location of the parser, and the size of the progam desired */

1234