Searched refs:m_move (Results 1 – 2 of 2) sorted by relevance
222 tmp = m_move(mtmp,0); /* 2: monster died moving */233 if(mdat->mmove-12 > rnd(12)) tmp = m_move(mtmp,1);237 m_move(mtmp,after) in m_move() function
262 (m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */