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Searched refs:m_strength (Results 1 – 4 of 4) sorted by relevance

/original-bsd/games/phantasia/
H A Dfight.c310 Curmonster.m_strength = Curmonster.m_o_strength in playerhits()
472 inflict = ROLL(10.0, Curmonster.m_strength); in monsthits()
671 Curmonster.m_strength = Curmonster.m_o_strength; in monsthits()
690 inflict = drandom() * Curmonster.m_strength + 0.5; in monsthits()
864 Curmonster.m_o_strength = Curmonster.m_strength *= 2.0; in throwspell()
1070 Curmonster.m_strength *= drandom() + 0.5;
1082 Curmonster.m_strength = drandom() * (Player.p_maxenergy + Player.p_shield) / 1.4
1108 Curmonster.m_strength *= (1.0 + Circle / 2.0);
1129 Curmonster.m_o_strength = Curmonster.m_strength;
H A Dphantstruct.h65 double m_strength; /* strength */ member
H A Dsetup.c146 &Curmonster.m_strength, &Curmonster.m_brains,
H A Dgamesupport.c521 Curmonster.m_name, Curmonster.m_strength, Curmonster.m_brains, in monstlist()