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Searched refs:mon_sees (Results 1 – 4 of 4) sorted by relevance

/original-bsd/games/rogue/
H A Drogue.h414 boolean mon_sees();
H A Dmonster.c388 (!mon_sees(monster, rogue.row, rogue.col))) {
808 mon_sees(monster, row, col) in mon_sees() function
H A Dspec_hit.c458 if ((!mon_sees(monster, rogue.row, rogue.col)) || coin_toss()) {
H A Droom.c391 if (mon_sees(monster, rogue.row, rogue.col)) {