Home
last modified time | relevance | path

Searched refs:mon_tab (Results 1 – 2 of 2) sorted by relevance

/original-bsd/games/rogue/
H A Dmonster.c61 object mon_tab[MONSTERS] = { variable
129 if ((cur_level >= mon_tab[mn].first_level) &&
130 (cur_level <= mon_tab[mn].last_level)) {
135 *monster = mon_tab[mn];
202 mon_tab[i].first_level -= (cur_level % 3);
227 mon_tab[i].first_level += (cur_level % 3);
H A Drogue.h326 extern object mon_tab[];