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Searched refs:objsht (Results 1 – 7 of 7) sorted by relevance

/original-bsd/games/battlestar/
H A Dcom4.c30 printf("%s:\n", objsht[value]);
31 for (n=0; objsht[value][n]; n++);
48 … printf("You're already holding%s%s.\n", (objsht[value][n-1] == 's' ? " " : " a "),objsht[value]);
50 printf("The %s %s too heavy.\n", objsht[value],(objsht[value][n-1] == 's' ? "are" : "is"));
52 …printf("The %s %s too cumbersome to hold.\n", objsht[value],(objsht[value][n-1] == 's' ? "are" : "…
54 printf("I dont see any %s around here.\n", objsht[value]);
249 printf("%s:\n", objsht[value]);
270 printf("You aren't holding the %s.\n", objsht[value]);
318 objsht[value] in eat()
319 [strlen(objsht[value]) - 1] == 's' ? in eat()
[all …]
H A Dcom2.c23 for (n=0; objsht[value][n]; n++); in wearit()
31 printf("You can't wear%s%s!\n",(objsht[value][n-1] == 's' ? " " : " a "),objsht[value]); in wearit()
59 … printf("You are now wearing %s %s.\n",(objsht[value][n-1] == 's' ? "the" : "a"), objsht[value]); in wearit()
62 printf("You are already wearing the %s.\n", objsht[value]); in wearit()
64 printf("You aren't holding the %s.\n", objsht[value]); in wearit()
140 printf("Your %s should do the trick.\n",objsht[n]); in murder()
193 printf("You can't kill the %s!\n",objsht[wordvalue[wordnumber]]); in murder()
H A Dcom3.c130 printf("The %s should rest easier now.\n",objsht[value]); in bury()
172 printf("%s:\n", objsht[value]); in shoot()
173 for (n=0; objsht[value][n]; n++); in shoot()
177 …printf("The %s explode%s\n",objsht[value],(objsht[value][n-1]=='s' ? (objsht[value][n-2]=='s' ? "s… in shoot()
182 printf("I dont see any %s around here.\n", objsht[value]); in shoot()
280 printf("You can't shoot the %s.\n",objsht[wordvalue[wordnumber]]); in shoot()
H A Dcypher.c72 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
86 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
118 testbit(location[position].objects, n) && *objsht[n]){ in cypher()
160 if (testbit(location[position].objects,n) && *objsht[n]){ in cypher()
210 printf("\t%s\n", objsht[n]); in cypher()
221 printf("\t%s\n", objsht[n]); in cypher()
H A Dglobals.c85 char *objsht[NUMOFOBJECTS] = { variable
H A Dcom7.c190 printf("The %s took a direct hit!\n",objsht[enemy]);
217 printf("You have killed the %s.\n", objsht[enemy]);
H A Dextern.h209 char *objsht[NUMOFOBJECTS]; variable