Searched refs:p_1scratch (Results 1 – 4 of 4) sorted by relevance
133 Player.p_1scratch = 0.0;215 if (Other.p_1scratch != oldhits)227 if (Other.p_1scratch == oldhits)257 dtemp = Other.p_1scratch - oldhits;263 oldhits = Other.p_1scratch; /* keep track of old hits */386 Player.p_1scratch += dtemp; in myturn()422 Player.p_1scratch -= 1.0; in myturn()428 Player.p_1scratch = Other.p_energy * 1.1; in myturn()434 Player.p_1scratch = floor(Player.p_1scratch); /* clean up any mess */ in myturn()436 if (Player.p_1scratch > Other.p_energy) in myturn()[all …]
27 double p_1scratch, member
84 Newplayer.p_1scratch = Oldplayer.o_1scratch; in main()
1344 playerp->p_1scratch =