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Searched refs:p_brains (Results 1 – 7 of 7) sorted by relevance

/original-bsd/games/phantasia/
H A Dfight.c333 || drandom() * Player.p_speed * Player.p_brains in playerhits()
394 if ((drandom() + 0.333) * Player.p_brains in playerhits()
571 Player.p_brains *= 0.8; in monsthits()
969 if (Player.p_brains + Player.p_magiclvl in throwspell()
1084 Curmonster.m_brains = Player.p_brains;
1348 Player.p_brains += ROLL(2.0, Circle); in awardtreasure()
1390 Player.p_brains += 4.5 * Circle; in awardtreasure()
1404 Player.p_brains += Circle; in awardtreasure()
1435 Player.p_brains += Circle + 5.0; in awardtreasure()
1664 *dptr++ = Player.p_brains; in scramblestats()
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H A Dmisc.c56 Player.p_brains += statptr->c_brains.increase * inc; in movelevel()
263 printw("Brains: %9.0f Mana: %9.0f", Player.p_brains, Player.p_mana); in tradingpost()
344 Player.p_brains /= 5; in tradingpost()
348 Player.p_brains += floor(numitems) * ROLL(20, 8); in tradingpost()
549 mvprintw(11, 0, "Brains : %9.0f", Player.p_brains); in allstatslist()
901 Player.p_brains = Player.p_level / 25.0;
1243 Player.p_brains = MIN(Player.p_brains, in adjuststats()
1291 Player.p_brains *= 0.95; in adjuststats()
1340 playerp->p_brains =
H A Dphantstruct.h20 double p_brains; /* brains */ member
H A Dgamesupport.c139 printw("N:Brains %.0f\n", playerp->p_brains);
323 dptr = &playerp->p_brains;
H A Dconvert.c77 Newplayer.p_brains = Oldplayer.o_brains; in main()
H A Dinterplayer.c608 Player.p_brains += 0.5;
658 Player.p_brains =
H A Dmain.c428 Player.p_energy, Player.p_brains, Player.p_magiclvl); in rollnewplayer()
1127 Player.p_brains =