Searched refs:p_brains (Results 1 – 7 of 7) sorted by relevance
/original-bsd/games/phantasia/ |
H A D | fight.c | 333 || drandom() * Player.p_speed * Player.p_brains in playerhits() 394 if ((drandom() + 0.333) * Player.p_brains in playerhits() 571 Player.p_brains *= 0.8; in monsthits() 969 if (Player.p_brains + Player.p_magiclvl in throwspell() 1084 Curmonster.m_brains = Player.p_brains; 1348 Player.p_brains += ROLL(2.0, Circle); in awardtreasure() 1390 Player.p_brains += 4.5 * Circle; in awardtreasure() 1404 Player.p_brains += Circle; in awardtreasure() 1435 Player.p_brains += Circle + 5.0; in awardtreasure() 1664 *dptr++ = Player.p_brains; in scramblestats() [all …]
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H A D | misc.c | 56 Player.p_brains += statptr->c_brains.increase * inc; in movelevel() 263 printw("Brains: %9.0f Mana: %9.0f", Player.p_brains, Player.p_mana); in tradingpost() 344 Player.p_brains /= 5; in tradingpost() 348 Player.p_brains += floor(numitems) * ROLL(20, 8); in tradingpost() 549 mvprintw(11, 0, "Brains : %9.0f", Player.p_brains); in allstatslist() 901 Player.p_brains = Player.p_level / 25.0; 1243 Player.p_brains = MIN(Player.p_brains, in adjuststats() 1291 Player.p_brains *= 0.95; in adjuststats() 1340 playerp->p_brains =
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H A D | phantstruct.h | 20 double p_brains; /* brains */ member
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H A D | gamesupport.c | 139 printw("N:Brains %.0f\n", playerp->p_brains); 323 dptr = &playerp->p_brains;
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H A D | convert.c | 77 Newplayer.p_brains = Oldplayer.o_brains; in main()
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H A D | interplayer.c | 608 Player.p_brains += 0.5; 658 Player.p_brains =
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H A D | main.c | 428 Player.p_energy, Player.p_brains, Player.p_magiclvl); in rollnewplayer() 1127 Player.p_brains =
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