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Searched refs:p_charms (Results 1 – 6 of 6) sorted by relevance

/original-bsd/games/phantasia/
H A Dphantstruct.h45 short p_charms; /* charms */ member
H A Dmisc.c259 Player.p_gold, Player.p_gems, Player.p_level, Player.p_charms); in tradingpost()
389 Player.p_charms += numitems; in tradingpost()
557 mvprintw(12, 40, "Charms : %9d", Player.p_charms); in allstatslist()
1245 Player.p_charms = MIN(Player.p_charms, Player.p_level + 10.0); in adjuststats()
1365 playerp->p_charms =
H A Dinterplayer.c297 Player.p_charms += Other.p_charms;
557 if (Player.p_charms > 0)
560 --Player.p_charms;
H A Dfight.c102 && Player.p_charms > 0)
108 --Player.p_charms;
1430 ++Player.p_charms; in awardtreasure()
1613 if (Player.p_charms > 0) in cursedtreasure()
1616 --Player.p_charms; in cursedtreasure()
H A Dgamesupport.c167 mvprintw(13, 40, "0:Charms %d\n", playerp->p_charms);
392 sptr = &playerp->p_charms;
H A Dconvert.c139 Newplayer.p_charms = Oldplayer.o_charms; in main()