Searched refs:p_charms (Results 1 – 6 of 6) sorted by relevance
/original-bsd/games/phantasia/ |
H A D | phantstruct.h | 45 short p_charms; /* charms */ member
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H A D | misc.c | 259 Player.p_gold, Player.p_gems, Player.p_level, Player.p_charms); in tradingpost() 389 Player.p_charms += numitems; in tradingpost() 557 mvprintw(12, 40, "Charms : %9d", Player.p_charms); in allstatslist() 1245 Player.p_charms = MIN(Player.p_charms, Player.p_level + 10.0); in adjuststats() 1365 playerp->p_charms =
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H A D | interplayer.c | 297 Player.p_charms += Other.p_charms; 557 if (Player.p_charms > 0) 560 --Player.p_charms;
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H A D | fight.c | 102 && Player.p_charms > 0) 108 --Player.p_charms; 1430 ++Player.p_charms; in awardtreasure() 1613 if (Player.p_charms > 0) in cursedtreasure() 1616 --Player.p_charms; in cursedtreasure()
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H A D | gamesupport.c | 167 mvprintw(13, 40, "0:Charms %d\n", playerp->p_charms); 392 sptr = &playerp->p_charms;
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H A D | convert.c | 139 Newplayer.p_charms = Oldplayer.o_charms; in main()
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