Searched refs:p_istat (Results 1 – 4 of 4) sorted by relevance
134 Player.p_istat = I_OFF;242 switch (Other.p_istat)283 if (Other.p_istat == I_KILLED || Shield < 0.0)290 if (Player.p_istat == I_KILLED)316 else if (Player.p_istat == I_RAN || Other.p_istat == I_RAN)387 Player.p_istat = I_OFF; in myturn()395 Player.p_istat = I_RAN; in myturn()400 Player.p_istat = I_STUCK; in myturn()423 Player.p_istat = I_BLEWIT; in myturn()437 Player.p_istat = I_KILLED; in myturn()
51 short p_istat; /* used for inter-terminal battle */ member
159 Newplayer.p_istat = I_OFF; in main()
1371 playerp->p_istat = I_OFF;