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Searched refs:p_lives (Results 1 – 5 of 5) sorted by relevance

/original-bsd/games/phantasia/
H A Dconvert.c106 Newplayer.p_lives = Oldplayer.o_ring.ring_duration; in main()
113 Newplayer.p_lives = 0; in main()
120 Newplayer.p_lives = Oldplayer.o_ring.ring_duration; in main()
127 Newplayer.p_lives = 0; in main()
134 Newplayer.p_lives = 0; in main()
137 Newplayer.p_lives = 0; in main()
H A Dphantstruct.h43 short p_lives; /* multiple lives for council, valar */ member
H A Dmisc.c82 Player.p_lives = 3; /* three extra lives */ in movelevel()
887 else if (Player.p_lives > 0)
891 printw("You only have %d more chance(s).\n", --Player.p_lives);
1363 playerp->p_lives =
H A Dgamesupport.c165 mvprintw(11, 40, "Y:Lives %d\n", playerp->p_lives);
382 sptr = &playerp->p_lives;
H A Dinterplayer.c669 Player.p_lives = 5;