Searched refs:p_lives (Results 1 – 5 of 5) sorted by relevance
106 Newplayer.p_lives = Oldplayer.o_ring.ring_duration; in main()113 Newplayer.p_lives = 0; in main()120 Newplayer.p_lives = Oldplayer.o_ring.ring_duration; in main()127 Newplayer.p_lives = 0; in main()134 Newplayer.p_lives = 0; in main()137 Newplayer.p_lives = 0; in main()
43 short p_lives; /* multiple lives for council, valar */ member
82 Player.p_lives = 3; /* three extra lives */ in movelevel()887 else if (Player.p_lives > 0)891 printw("You only have %d more chance(s).\n", --Player.p_lives);1363 playerp->p_lives =
165 mvprintw(11, 40, "Y:Lives %d\n", playerp->p_lives);382 sptr = &playerp->p_lives;
669 Player.p_lives = 5;