Searched refs:p_poison (Results 1 – 7 of 7) sorted by relevance
978 if (Player.p_poison > 0.0) in neatstuff()986 Player.p_poison += 1.0; in neatstuff()994 Player.p_poison = MAX(0.0, Player.p_poison - 1.0); in neatstuff()1024 if (Player.p_poison < 1.0) in neatstuff()1027 Player.p_poison += 1.0; in neatstuff()1040 else if (Player.p_poison > 0.0) in neatstuff()1043 Player.p_poison = 0.0; in neatstuff()1067 if (Player.p_poison > 0.0) in neatstuff()1069 temp = Player.p_poison * Statptr->c_weakness in neatstuff()
21 double p_poison; /* poison */ member
595 Player.p_poison -= 1.0; in monsthits()601 Player.p_poison += 0.25; in monsthits()652 Player.p_poison += 5.0; in monsthits()1304 --Player.p_poison; in awardtreasure()1457 Player.p_poison = MIN(-2.0, Player.p_poison - 2.0); in awardtreasure()1626 Player.p_poison += 0.25; in cursedtreasure()
584 Player.p_poison += 2.0;610 Player.p_poison = MIN(0.5, Player.p_poison);620 Player.p_poison -= 0.25;
552 mvprintw(14, 0, "Poison : %9.5f", Player.p_poison); in allstatslist()1229 if (Player.p_poison > 0.0) in adjuststats()1232 dtemp = 1.0 - Player.p_poison * Statptr->c_weakness / 800.0; in adjuststats()1341 playerp->p_poison =
144 mvprintw(1, 40, "O:Poison %0.3f\n", playerp->p_poison);328 dptr = &playerp->p_poison;
78 Newplayer.p_poison = Oldplayer.o_poison; in main()