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Searched refs:p_quickness (Results 1 – 7 of 7) sorted by relevance

/original-bsd/games/phantasia/
H A Dconvert.c72 Newplayer.p_quickness = (double) Oldplayer.o_quickness; in main()
153 Newplayer.p_quickness = (double) Oldplayer.o_tampered; in main()
H A Dphantstruct.h15 double p_quickness; /* quickness */ member
H A Dmisc.c511 Player.p_speed, Player.p_quickness + Player.p_quksilver, Player.p_might, in displaystats()
1226 Player.p_speed = Player.p_quickness + Player.p_quksilver - dtemp; in adjuststats()
1288 if (Player.p_quickness > 23.0) in adjuststats()
1289 Player.p_quickness *= 0.99; in adjuststats()
1335 playerp->p_quickness =
H A Dgamesupport.c134 printw("J:Quickness %.0f\n", playerp->p_quickness);
303 dptr = &playerp->p_quickness;
H A Dfight.c365 Player.p_quickness /= 2.0; in playerhits()
653 Player.p_quickness -= 1.0; in monsthits()
955 (1.2 * (Player.p_quickness + Player.p_quksilver) in throwspell()
1496 Player.p_quickness += 2.0; in awardtreasure()
H A Dmain.c425 Player.p_strength, Player.p_quickness, Player.p_mana); in rollnewplayer()
1118 Player.p_quickness =
H A Dinterplayer.c660 Player.p_quickness = 1.0;