Searched refs:p_quickness (Results 1 – 7 of 7) sorted by relevance
72 Newplayer.p_quickness = (double) Oldplayer.o_quickness; in main()153 Newplayer.p_quickness = (double) Oldplayer.o_tampered; in main()
15 double p_quickness; /* quickness */ member
511 Player.p_speed, Player.p_quickness + Player.p_quksilver, Player.p_might, in displaystats()1226 Player.p_speed = Player.p_quickness + Player.p_quksilver - dtemp; in adjuststats()1288 if (Player.p_quickness > 23.0) in adjuststats()1289 Player.p_quickness *= 0.99; in adjuststats()1335 playerp->p_quickness =
134 printw("J:Quickness %.0f\n", playerp->p_quickness);303 dptr = &playerp->p_quickness;
365 Player.p_quickness /= 2.0; in playerhits()653 Player.p_quickness -= 1.0; in monsthits()955 (1.2 * (Player.p_quickness + Player.p_quksilver) in throwspell()1496 Player.p_quickness += 2.0; in awardtreasure()
425 Player.p_strength, Player.p_quickness, Player.p_mana); in rollnewplayer()1118 Player.p_quickness =
660 Player.p_quickness = 1.0;