Searched refs:p_specialtype (Results 1 – 7 of 7) sorted by relevance
57 && Other.p_specialtype != SC_VALAR in checkbattle()58 && Player.p_specialtype != SC_VALAR) in checkbattle()626 Player.p_specialtype = SC_COUNCIL;668 Player.p_specialtype = SC_VALAR;674 if (Other.p_specialtype == SC_VALAR761 (Player.p_specialtype >= SC_KING763 || Other.p_specialtype >= SC_KING772 && Other.p_specialtype != SC_VALAR)830 if (Player.p_specialtype < SC_KING) in throneroom()849 Other.p_specialtype = SC_NONE; in throneroom()[all …]
104 Newplayer.p_specialtype = SC_VALAR; in main()111 Newplayer.p_specialtype = SC_EXVALAR; in main()118 Newplayer.p_specialtype = SC_COUNCIL; in main()125 Newplayer.p_specialtype = SC_KING; in main()132 Newplayer.p_specialtype = SC_NONE; in main()
234 if (Throne && Player.p_crowns == 0 && Player.p_specialtype != SC_KING)304 if (Player.p_specialtype >= SC_COUNCIL || Wizard)533 if (Player.p_specialtype == SC_VALAR && (ch == '1' || ch == '7')) in procmain()664 && Player.p_specialtype <= SC_COUNCIL in procmain()692 else if (Player.p_specialtype != SC_VALAR) in procmain()701 if (Wizard || Player.p_specialtype == SC_KING && Throne) in procmain()709 if (Wizard || Player.p_specialtype >= SC_COUNCIL) in procmain()772 if (Other.p_specialtype == SC_KING && Other.p_status != S_NOTUSED) in titlelist()788 if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED) in titlelist()800 if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED) in titlelist()[all …]
70 if (Player.p_level >= 3000.0 && Player.p_specialtype < SC_COUNCIL) in movelevel()76 Player.p_specialtype = SC_COUNCIL; in movelevel()85 if (Player.p_level > 9999.0 && Player.p_specialtype != SC_VALAR) in movelevel()131 if (playerp->p_specialtype == SC_VALAR)621 switch (playerp->p_specialtype)896 else if (Player.p_specialtype == SC_VALAR)904 Player.p_specialtype = SC_COUNCIL;1218 if (Player.p_specialtype == SC_VALAR) in adjuststats()1362 playerp->p_specialtype = SC_NONE;
42 short p_specialtype; /* special character type */ member
141 if (Wizard || playerp->p_specialtype != SC_VALAR)164 mvprintw(10, 40, "X:Special Type %d\n", playerp->p_specialtype);377 sptr = &playerp->p_specialtype;
216 if (Player.p_specialtype == SC_VALAR) in pickmonster()837 if (Player.p_specialtype >= SC_COUNCIL) in throwspell()1008 if (Player.p_specialtype < SC_COUNCIL) in throwspell()1067 if (Player.p_specialtype < SC_COUNCIL)1088 + (Player.p_specialtype == SC_EXVALAR) ? Player.p_speed : 0.0;1507 && Player.p_specialtype < SC_COUNCIL in awardtreasure()