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Searched refs:p_strength (Results 1 – 7 of 7) sorted by relevance

/original-bsd/games/phantasia/
H A Dphantstruct.h9 double p_strength; /* strength */ member
H A Dfight.c505 inflict = MIN(Player.p_strength, inflict); in monsthits()
508 Player.p_strength -= inflict; in monsthits()
940 (1.2 * (Player.p_strength + Player.p_sword) in throwspell()
1410 Player.p_strength += Circle / 2.5 + 1.0; in awardtreasure()
1662 *dptr++ = Player.p_strength; in scramblestats()
1682 Player.p_strength = *dptr++; in scramblestats()
H A Dmisc.c54 Player.p_strength += statptr->c_strength.increase * inc; in movelevel()
512 Player.p_strength + Player.p_sword, Player.p_gold, descrstatus(&Player)); in displaystats()
1237 Player.p_might = dtemp * Player.p_strength + Player.p_sword; in adjuststats()
1290 Player.p_strength *= 0.97; in adjuststats()
1329 playerp->p_strength =
H A Dgamesupport.c128 printw("E:Strength %.0f\n", playerp->p_strength);
278 dptr = &playerp->p_strength;
H A Dconvert.c66 Newplayer.p_strength = Oldplayer.o_strength; in main()
H A Dinterplayer.c607 Player.p_strength += 0.5;
653 Player.p_strength =
H A Dmain.c425 Player.p_strength, Player.p_quickness, Player.p_mana); in rollnewplayer()
1120 Player.p_strength =