/original-bsd/games/hack/ |
H A D | hack.trap.c | 123 pline("You don't fall in!"); 126 pline("You fall into a pit!"); 187 pline("%s suddenly disappears!", 192 pline("%s is hit by an arrow!", 199 pline("%s is hit by a dart!", 231 pline("You turn to stone."); 296 pline("Sorry ..."); in tele() 404 pline("You burn to a crisp."); in level_tele() 429 pline("You fall into a pool!"); in drown() 430 pline("You can't swim!"); in drown() [all …]
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H A D | hack.eat.c | 67 pline(tintxts[r].txt); in opentin() 163 pline("Blecch! Rotten food!"); in doeat() 182 pline("You choke over your food."); in doeat() 183 pline("You die..."); in doeat() 201 pline("Yak - dog food!"); in doeat() 205 pline("You vomit."); in doeat() 209 pline("What a relief!"); in doeat() 226 pline("Your vision improves."); in doeat() 368 pline("You get very sick."); 381 pline("You feel sick."); [all …]
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H A D | hack.potion.c | 24 pline("Wow! This makes you feel great!"); in dodrink() 37 pline("You pass out."); in dodrink() 55 pline("This tastes like fruit juice."); in dodrink() 59 pline("You begin to feel better."); in dodrink() 118 pline("Huh, What? Where am I?"); in dodrink() 124 pline("Wow do you feel strong!"); in dodrink() 155 pline("You feel much better."); in dodrink() 195 pline("You feel more experienced."); in pluslvl() 215 pline(txt); 316 pline("You feel somewhat dizzy."); [all …]
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H A D | hack.wield.c | 19 pline("You are already wielding that!"); in dowield() 21 pline("The %s welded to your hand!", in dowield() 25 pline("You are already empty handed."); in dowield() 29 pline("You are empty handed."); in dowield() 34 pline("You cannot wield that!"); in dowield() 39 pline("The %s %s to your hand!", in dowield() 50 pline("Your %s not affected.", aobjnam(uwep, "are")); in corrode_weapon() 52 pline("Your %s!", aobjnam(uwep, "corrode")); in corrode_weapon() 72 pline("Your weapon seems sharper now."); 79 pline("Your weapon looks duller now."); [all …]
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H A D | hack.read.c | 78 pline("Your gloves vanish!"); in doread() 206 pline("Wiped out all %c's.", *buf); in doread() 246 pline("Your toes itch!"); in doread() 253 pline("You feel very greedy!"); in doread() 296 pline("You smell %s close nearby.", in doread() 318 pline("This is an identify scroll."); in doread() 332 pline("On this scroll %s a map!", in doread() 385 pline("You are uninjured."); in doread() 409 pline("You feel guilty."); in doread() 467 pline("Nothing Happens."); [all …]
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H A D | hack.apply.c | 46 pline("You have no can to open."); in doapply() 78 pline("You take a picture of the %s.", 117 pline("You must be kidding."); 125 pline("It won't fit."); 270 pline("You have dug a pit."); in dig() 333 pline("You fall through ..."); in dighole() 392 pline("Clash!"); 397 pline("Your %s against the door.", 412 pline("You start digging."); 414 pline("You continue digging."); [all …]
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H A D | hack.do_wear.c | 11 pline("You were wearing %s.", doname(otmp)); 17 pline("Not wearing any armor."); in doremarm() 27 pline("You can't take that off."); in doremarm() 40 pline("Not wearing any ring."); in doremring() 50 pline("What ring, Right or Left? [ rl?]"); in doremring() 117 pline("You are already wearing that!"); in doweararm() 133 pline("You are already wearing gloves."); in doweararm() 179 pline("You are already wearing that!"); in dowearring() 183 pline("You are already wearing that."); in dowearring() 292 pline("Your %s off your fingers.", in glibr() [all …]
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H A D | hack.do.c | 28 pline("You didn't drop any gold pieces."); 31 pline("You dropped %ld gold piece%s.", 44 pline("Your weapon is welded to your hand!"); 49 pline("You dropped %s.", doname(obj)); 84 pline("You can't go down here."); in dodown() 103 pline("You can't go up here."); in doup() 170 pline("Cannot open %s .", lock); 171 pline("Probably someone removed it."); 302 pline("\"Splash!\""); in dothrow() 371 pline("You miss %s.",monnam(mon)); in dothrow() [all …]
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H A D | hack.mhitu.c | 23 pline("Outside, you hear %s's hissing!", 25 pline("%s gets turned to stone!", 109 pline("You feel weaker!"); 151 pline("You get blasted!"); 154 pline("You duck the blast..."); 223 pline("You are being crushed."); 239 pline("Your helmet rusts!"); 245 pline("Your armor rusts!"); 335 pline("%s was hidden under %s!", 352 if(Blind) pline("It misses."); [all …]
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H A D | hack.fight.c | 34 pline("%s %s.", buf, monnam(mdef)); 40 pline("You hear some noises%s.", 116 if(Blind) pline("It misses."); 120 if(Blind) pline("You are hit!"); 121 else pline("You are hit by %s!", buf); 142 pline("You turn to stone ..."); 231 pline("You hit it."); 238 pline("Your hands stop glowing blue."); 273 pline("The chest was a Mimic!"); 276 pline("Wait! That's a Mimic!"); [all …]
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H A D | hack.timeout.c | 18 pline("You die because of food poisoning."); in timeout() 23 pline("You feel yourself slowing down."); in timeout() 26 pline("You feel less confused now."); in timeout() 29 pline("You can see again."); in timeout() 34 pline("You are no longer invisible."); in timeout() 57 pline(stoned_texts[SIZE(stoned_texts) - i]); in stoned_dialogue()
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H A D | hack.options.c | 84 pline("The fixinvlet option must be in HACKOPTIONS."); 101 pline("The playername can be set only from HACKOPTIONS."); 146 pline("%s%s%s", 150 pline("%s%s%s", 154 pline("%s", 156 pline("%s%s%s", 162 pline("Bad option: %s.", opts); 163 pline("Type `o help<cr>' for help."); 178 pline("What options do you want to set? "); in doset() 198 pline(buf); in doset()
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H A D | hack.engrave.c | 87 pline("Something is written here in the dust."); 90 pline("Something is engraved here on the floor."); 98 pline("You read: \"%s\".", ep->engr_txt); 134 pline("You're joking. Hahaha!"); /* riv05!a3 */ in doengrave() 157 pline("You are now empty-handed."); in doengrave() 159 pline("The %s %s to your hand!", in doengrave() 163 pline("You now wield %s.", doname(otmp)); in doengrave() 177 pline("Your %s too dull for engraving.", in doengrave() 184 pline("You can't reach the floor!"); in doengrave() 198 pline("What do you want to %s on the floor here? ", in doengrave() [all …]
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H A D | hack.invent.c | 388 pline("You cannot %s gold.", word); 414 pline("You don't have that object."); 494 pline("You have no gold."); 537 pline(xprname(otmp, ilet)); 578 pline(xprname(obj, obj_to_let(obj))); 613 pline("Not carrying anything."); 695 pline("You have no such objects."); in dotypeinv() 713 pline("You cannot reach the floor!"); in dolook() 722 pline("You %s no objects here.", verb); in dolook() 733 pline("You die ..."); in dolook() [all …]
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H A D | hack.shk.c | 173 pline("Go away! Go away!"); in inshop() 175 pline("You get an uncanny feeling ..."); in inshop() 337 pline("You have no money."); in dopay() 368 pline("Moreover, you have no money."); in dopay() 374 pline("you %srepay %s's expenses.", in dopay() 382 pline("But in order to appease %s,", in dopay() 389 pline(" you give him all your money."); in dopay() 394 pline("%s calms down.", Monnam(shkp)); in dopay() 396 } else pline("%s is as angry as ever.", in dopay() 526 pline("You got that for free!"); [all …]
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H A D | hack.do_name.c | 15 pline("(For instructions type a ?)"); 28 pline("Use [hjkl] to move the cursor to %s.", goal); 29 pline("Type a . when you are at the right place."); 31 pline("Unknown direction: '%s' (%s).", 63 pline("There is no monster there."); in do_mname() 67 pline("I see no monster there."); in do_mname() 71 pline("I cannot see a monster there."); in do_mname() 74 pline("What do you want to call %s? ", lmonnam(mtmp)); in do_mname() 103 pline("What do you want to name %s? ", doname(obj)); 140 pline("Do you want to name an individual object? [ny] "); in ddocall() [all …]
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H A D | hack.pager.c | 26 pline("Cannot open data file!"); in dowhatis() 28 pline("Specify what? "); in dowhatis() 42 pline(buf); in dowhatis() 44 pline("More info? "); in dowhatis() 53 pline("I've never heard of such things."); in dowhatis() 227 pline(texthead->line_text); 282 pline ("Long or short help? "); in dohelp() 301 if(!silent) pline("Cannot open %s.", fnam); 328 pline ("Cannot open %s.", fnam); 348 pline("sh: cannot execute."); in dosh() [all …]
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H A D | hack.zap.c | 129 pline("Nothing Happens."); in dozap() 202 pline("It falls on your head!"); in dozap() 412 pline("The %s rips into %s%s", 426 pline("The %s bounces!", fltxt); 454 pline("The water evaporates."); 456 pline("You hear a hissing sound."); 481 pline("The %s hits you!",fltxt); 488 pline("You don't feel hot!"); 498 pline("You don't feel cold!"); 636 pline("Your scrolls catch fire!"); in burn_scrolls() [all …]
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H A D | hack.wizard.c | 29 pline( in amulet() 109 pline("%s makes a gesture, then curses.", 112 pline("You hear mumbled cursing."); 122 pline("%s hypnotizes you.", Monnam(mtmp)); 126 pline("%s chants an incantation.", 129 pline("You hear a mumbled incantation."); 137 pline("\"Destroy the thief, my pets!\""); 156 pline("You hear a clap of thunder!");
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H A D | hack.main.c | 246 pline("Restoring old save file..."); 250 pline("Hello %s, welcome to %s!", plname, gamename); 281 pline("Hello %s, welcome to %s!", plname, gamename); 290 pline("You are lucky! Full moon tonight."); 293 pline("Be careful! New moon tonight."); 315 pline("You die..."); 321 pline("You hear the wailing of the Banshee..."); 323 pline("You hear the howling of the CwnAnnwn..."); 347 pline(nomovemsg ? nomovemsg : 444 pline(s,x1,x2); [all …]
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H A D | hack.steal.c | 19 pline("%s quickly snatches some gold from between your feet!", 27 pline("Your purse feels lighter."); 48 pline("%s steals %s!", Monnam(mtmp), doname(otmp)); in stealarm() 72 pline("Somebody tries to rob you, but finds nothing to steal."); 74 pline("%s tries to rob you, but she finds nothing to steal!", 104 pline("%s seduces you and %s off your %s.", 146 pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp)); 170 pline("%s stole %s!", Monnam(mtmp), doname(otmp));
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H A D | hack.c | 89 pline("You collapse under your load."); in domove() 122 else pline("You cannot escape from %s!", in domove() 142 pline("You are still in a pit."); in domove() 145 pline("You are caught in a beartrap."); in domove() 172 pline("You push the rock into a pit!"); in domove() 175 pline("It completely fills the pit!"); in domove() 187 pline("Now you can cross the water!"); in domove() 328 pline("You cannot reach the floor."); in dopickup() 387 pline("You turn to stone."); in pickup() 434 pline("There %s %s here, but %s.", in pickup() [all …]
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H A D | hack.cmd.c | 182 pline("Unknown command '%s'.", expcmd); 192 pline("# "); in doextcmd() 202 pline("%s: unknown command.", buf); in doextcmd() 244 if(s) pline("In what direction?"); 248 pline("What a strange direction!"); 270 pline("Not near a wall."); in finddir() 281 pline("Not near a room."); in finddir()
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/original-bsd/local/X11R5/mit/config/ |
H A D | imake.c | 710 static char *buf, *pline, *end; local 757 for (p1 = pline; p1 < end; p1++) { 772 p2 = (pline == p1 ? NULL : pline); 773 pline = p1; 798 KludgeOutputLine(pline) in KludgeOutputLine() argument 799 char **pline; in KludgeOutputLine() 801 char *p = *pline; 812 if (**pline == ' ') 813 (*pline)++; 817 if (InRule && **pline == ' ') [all …]
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/original-bsd/usr.bin/tip/ |
H A D | tipout.c | 43 register char *pline = line; in intEMT() local 48 *pline++ = c; in intEMT() 51 *pline = '\0'; in intEMT() 54 if (pline == line) { in intEMT()
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