Searched refs:ring_inuse (Results 1 – 4 of 4) sorted by relevance
34 bool ring_inuse; /* ring in use flag */ member
179 Player.p_ring.ring_inuse = FALSE; /* not using ring */307 + (Player.p_ring.ring_inuse ? Player.p_might : 0.0); in playerhits()319 + (Player.p_ring.ring_inuse ? Player.p_might : 0.0); in playerhits()410 Player.p_ring.ring_inuse = TRUE; in playerhits()562 Player.p_ring.ring_inuse = FALSE; in monsthits()
89 Newplayer.p_ring.ring_inuse = FALSE; in main()
907 else if (Player.p_ring.ring_inuse &&1355 playerp->p_ring.ring_inuse = FALSE;