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/original-bsd/games/larn/datfiles/
H A Dlarn.help40 larn -s list the scoreboard
116 Explanation of the Larn scoreboard facility
120 is allowed one slot on each scoreboard, if the score is in the top ten for
121 that scoreboard. This design helps insure that frequent players of Larn
122 do not hog the scoreboard, and gives more players a chance for glory. Level
124 over score for determining what entry is on the scoreboard. For example:
125 if "Yar, the Bug Slayer" has a score of 128003 on the scoreboard at diff 0,
127 entry on the scoreboard. Note that when a player dies, his inventory is
128 stored in the scoreboard so that everyone can see what items the player had
/original-bsd/games/larn/
H A DFixed.Bugs66 the game used the userid to order the scoreboard, thus only one scoreboard
72 playerid's will now be used to govern scoreboard entry posting. This
74 appearing on the scoreboard. Be kind to your fellow players!
78 15. It is no longer required that the player be WIZID to create the scoreboard
81 the scoreboard). If you want to prevent players from zeroing the
82 scoreboard, change the wizard's password. (in config.c) By the way, wizards
84 scoreboard. (for clarification)
189 scoreboard. If you then save the game, and start 'er up again, memory
190 of the cheating was lost. This has been fixed, by letting the scoreboard
203 blank one instead of complaining that there is no scoreboard. It is not
[all …]
H A DREADME44 scores.c code to process and manage the scoreboard
61 You may want to clear out the scoreboard. The command "larn -c" will make a
62 new scoreboard. It will prompt you for the wizards password.
133 scoreboard. Play and win (or get killed) to put somebody on the
134 scoreboard.
/original-bsd/games/phantasia/
H A Dphantstruct.h92 struct scoreboard /* scoreboard entry */ struct
H A Dphantdefs.h121 #define SZ_SCORESTRUCT sizeof(struct scoreboard) /* size of score board entry */
H A Dgamesupport.c551 struct scoreboard sbuf; /* for reading entries */ in scorelist()
681 struct scoreboard sbuf; /* buffer to read in scoreboard entries */ in enterscore()
/original-bsd/share/dict/
H A Dwords20171 scoreboard