Home
last modified time | relevance | path

Searched refs:seehy (Results 1 – 4 of 4) sorted by relevance

/original-bsd/games/hack/
H A Dhack.Decl.c39 xchar seelx, seehx, seely, seehy; /* corners of lit room */ variable
H A Dhack.c622 y <= seehy) return(1);
661 seehy = u.uy+1; in setsee()
666 for(seehy = u.uy; levl[u.ux][seehy+1].lit; seehy++); in setsee()
668 for(y = seely; y <= seehy; y++) in setsee()
675 if(seehy == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seehy+1); in setsee()
H A Dhack.read.c508 for(seehy = u.uy; (num = levl[zx][seehy+1].typ) != CORR && num != 0;
509 seehy++);
510 for(zy = seely; zy <= seehy; zy++)
H A Dhack.h142 extern xchar seehx,seelx,seehy,seely; /* where to see*/