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Searched refs:sh_safety (Results 1 – 3 of 3) sorted by relevance

/original-bsd/games/mille/
H A Dprint.c30 if (pp->safety[i] == S_PLAYED && !pp->sh_safety[i]) { in prboard()
34 pp->sh_safety[i] = TRUE; in prboard()
H A Dmille.h145 short sh_safety[NUM_SAFE]; member
H A Dinit.c129 pp->sh_safety[i] = FALSE; in newboard()