Home
last modified time | relevance | path

Searched refs:ydnstair (Results 1 – 9 of 9) sorted by relevance

/original-bsd/games/hack/
H A Dhack.lev.c44 bwrite(fd,(char *) &ydnstair,sizeof(ydnstair));
184 mread(fd, (char *)&ydnstair, sizeof(ydnstair));
H A Dhack.Decl.c28 xchar xupstair, yupstair, xdnstair, ydnstair; variable
H A Dhack.mkshop.c250 sroom->ly <= ydnstair && ydnstair <= sroom->hy);
H A Dhack.h36 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
H A Dhack.mklev.c27 xchar xdnstair,xupstair,ydnstair,yupstair; variable
65 ydnstair = somey(); in makelevel()
66 levl[xdnstair][ydnstair].scrsym ='>'; in makelevel()
67 levl[xdnstair][ydnstair].typ = STAIRS; in makelevel()
H A Dhack.mkmaze.c86 xdnstair = ydnstair = 0; in makemaz()
H A Dhack.do.c83 if(u.ux != xdnstair || u.uy != ydnstair) { in dodown()
181 u.uy = ydnstair;
H A Dhack.pri.c348 else if(x == xdnstair && y == ydnstair) tmp = '>';
H A Dhack.c256 (xdnstair == u.ux && ydnstair == u.uy)) in domove()