Searched refs:vib (Results 1 – 2 of 2) sorted by relevance
219 static int32_t vib; variable387 SLOT->vib = (v&0x40); in set_mul()455 if(SLOT->vib) SLOT->Cnt += (SLOT->Incr*vib/VIB_RATE); in OPL_CALC_CH()479 if(SLOT->vib) SLOT->Cnt += (SLOT->Incr*vib/VIB_RATE); in OPL_CALC_CH()505 if(SLOT->vib) SLOT->Cnt += (SLOT->Incr*vib/VIB_RATE); in OPL_CALC_RH()530 if(SLOT->vib) SLOT->Cnt += (SLOT->Incr*vib/VIB_RATE); in OPL_CALC_RH()546 if(SLOT7_1->vib) SLOT7_1->Cnt += (2*SLOT7_1->Incr*vib/VIB_RATE); in OPL_CALC_RH()548 if(SLOT7_2->vib) SLOT7_2->Cnt += ((CH[7].fc*8)*vib/VIB_RATE); in OPL_CALC_RH()550 if(SLOT8_1->vib) SLOT8_1->Cnt += (SLOT8_1->Incr*vib/VIB_RATE); in OPL_CALC_RH()552 if(SLOT8_2->vib) SLOT8_2->Cnt += ((CH[8].fc*48)*vib/VIB_RATE); in OPL_CALC_RH()[all …]
35 uint8_t vib; /* vibrate flag */ member