Searched refs:FRONT_INDEXES_BIT (Results 1 – 3 of 3) sorted by relevance
388 bitmask |= FRONT_INDEXES_BIT | BACK_INDEXES_BIT; in gl_material_bitmask()471 if (bitmask & FRONT_INDEXES_BIT) { in gl_set_material()
539 #define FRONT_INDEXES_BIT 0x400 macro544 FRONT_SHININESS_BIT | FRONT_INDEXES_BIT)
945 if (VB->MaterialMask[i] & FRONT_INDEXES_BIT) { in update_material()