Searched refs:GL_SPECULAR (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/opengl/mesa/ |
H A D | light.c | 139 case GL_SPECULAR: in gl_Lightfv() 228 case GL_SPECULAR: in gl_GetLightfv() 282 case GL_SPECULAR: in gl_GetLightiv() 377 case GL_SPECULAR: in gl_material_bitmask() 505 case GL_SPECULAR: in gl_ColorMaterial() 537 case GL_SPECULAR: in gl_Materialfv() 589 case GL_SPECULAR: in gl_GetMaterialfv() 642 case GL_SPECULAR: in gl_GetMaterialiv()
|
H A D | api.c | 1214 case GL_SPECULAR: in _mesa_Lightiv() 1480 case GL_SPECULAR: in _mesa_Materialiv()
|
/reactos/dll/directx/wine/wined3d/ |
H A D | state.c | 778 …gl_info->gl_ops.gl.p_glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float *)&state->material.specul… in state_specularenable() 813 gl_info->gl_ops.gl.p_glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &black[0]); in state_specularenable() 1348 context->untracked_materials[context->num_untracked_materials] = GL_SPECULAR; in state_colormat() 1362 context->untracked_materials[context->num_untracked_materials] = GL_SPECULAR; in state_colormat() 1371 context->untracked_materials[context->num_untracked_materials] = GL_SPECULAR; in state_colormat() 1377 Parm = GL_SPECULAR; in state_colormat() 1422 case GL_SPECULAR: in state_colormat() 1426 …gl_info->gl_ops.gl.p_glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float *)&state->material.specul… in state_colormat() 1432 gl_info->gl_ops.gl.p_glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &black[0]); in state_colormat() 4813 gl_info->gl_ops.gl.p_glLightfv(GL_LIGHT0 + Index, GL_SPECULAR, colRGBA); in light()
|
/reactos/sdk/include/GL/ |
H A D | gl.h | 326 #define GL_SPECULAR 0x1202 macro
|
/reactos/sdk/include/reactos/wine/ |
H A D | wgl.h | 3898 #define GL_SPECULAR 0x1202 macro
|