Searched refs:GL_TEXTURE_BIT (Results 1 – 4 of 4) sorted by relevance
326 if (mask & GL_TEXTURE_BIT) { in gl_PushAttrib()330 newnode = new_attrib_node( GL_TEXTURE_BIT ); in gl_PushAttrib()498 case GL_TEXTURE_BIT: in gl_PopAttrib()
1352 if (mask & GL_TEXTURE_BIT) { in gl_copy_context()
720 #define GL_TEXTURE_BIT 0x00040000 macro
4202 #define GL_TEXTURE_BIT 0x00040000 macro