Searched refs:GreenScale (Results 1 – 18 of 18) sorted by relevance
/reactos/dll/opengl/mesa/ |
H A D | copypix.c | 104 || ctx->Pixel.GreenScale!=1.0 || ctx->Pixel.GreenBias!=0.0 in copy_rgb_pixels() 137 GLfloat gbias = ctx->Pixel.GreenBias * ctx->Visual->GreenScale; in copy_rgb_pixels() 141 GLint gmax = (GLint) ctx->Visual->GreenScale; in copy_rgb_pixels() 146 GLint g = green[i] * ctx->Pixel.GreenScale + gbias; in copy_rgb_pixels() 167 green[i] = (GLint) (ctx->Pixel.MapGtoG[ig]*ctx->Visual->GreenScale); in copy_rgb_pixels()
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H A D | vbfill.c | 219 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(green, 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_Color3f() 249 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(c[1], 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_Color3fv() 281 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(green, 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_Color4f() 312 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(c[1], 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_Color4fv() 343 ctx->Current.ByteColor[1] = green * ctx->Visual->GreenScale * (1.0F/255.0F); in gl_Color4ub() 371 ctx->Current.ByteColor[1] = c[1] * ctx->Visual->GreenScale * (1.0F/255.0F); in gl_Color4ubv() 400 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(green, 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_ColorMat3f() 419 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(c[1], 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_ColorMat3fv() 439 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(green, 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_ColorMat4f() 458 ctx->Current.ByteColor[1] = FloatToInt(CLAMP(c[1], 0.0F, 1.0F) * ctx->Visual->GreenScale); in gl_ColorMat4fv() [all …]
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H A D | blend.c | 140 GLint gmax = (GLint) ctx->Visual->GreenScale; in do_blend() 168 GLint gmax = (GLint) ctx->Visual->GreenScale; in do_blend() 199 GLint gmax = (GLint) ctx->Visual->GreenScale; in do_blend() 357 GLfloat gmax = ctx->Visual->GreenScale; in do_blend()
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H A D | drawpix.c | 211 green[j] = (GLint) (ctx->Pixel.MapItoG[ispan[j]] * ctx->Visual->GreenScale); in draw_index_pixels() 379 g = (GLint) (ctx->Current.RasterColor[1] * ctx->Visual->GreenScale); in draw_depth_pixels() 551 || ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F in draw_color_pixels() 940 g = gf[j] * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; in draw_color_pixels() 970 green[j] = (GLint) (gf[j] * ctx->Visual->GreenScale); in draw_color_pixels()
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H A D | accum.c | 249 gscale = value / acc_scale * ctx->Visual->GreenScale; in gl_Accum() 253 gmax = (GLint) ctx->Visual->GreenScale; in gl_Accum()
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H A D | fog.c | 140 GLfloat fogg = ctx->Fog.Color[1] * ctx->Visual->GreenScale; in gl_fog_color_vertices() 261 GLfloat fog_green = ctx->Fog.Color[1] * ctx->Visual->GreenScale; in gl_fog_color_pixels()
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H A D | misc.c | 147 GLubyte g = (GLint) (ctx->Color.ClearColor[1] * ctx->Visual->GreenScale); in gl_ClearColor() 183 GLubyte g = ctx->Color.ClearColor[1] * ctx->Visual->GreenScale; in clear_color_buffer_with_masking()
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H A D | bitmap.c | 113 g = (GLint) (ctx->Current.RasterColor[1] * ctx->Visual->GreenScale); in gl_render_bitmap()
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H A D | shade.c | 112 gscale = ctx->Visual->GreenScale; in gl_color_shade_vertices() 328 gscale = ctx->Visual->GreenScale; in gl_color_shade_vertices_fast()
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H A D | context.c | 624 ctx->Current.ByteColor[1] = (GLint) ctx->Visual->GreenScale; in initialize_context() 716 ctx->Pixel.GreenScale = 1.0; in initialize_context() 877 && ctx->Visual->GreenScale==255.0F in initialize_context() 981 vis->GreenScale = green_scale; in gl_create_visual()
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H A D | logic.c | 389 GLubyte g = (GLint) ctx->Visual->GreenScale; in gl_logicop_rgba_span() 575 GLubyte g = (GLint) ctx->Visual->GreenScale; in gl_logicop_rgba_pixels()
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H A D | pixel.c | 85 ctx->Pixel.GreenBias==0.0 && ctx->Pixel.GreenScale==1.0 && in update_drawpixels_state() 833 ctx->Pixel.GreenScale = param; in gl_PixelTransferf()
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H A D | readpix.c | 546 ctx->Pixel.GreenScale!=1.0F || ctx->Pixel.GreenBias!=0.0F || in scale_or_bias_rgba() 571 g = green[i] * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; in scale_and_bias_rgba()
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H A D | teximage.c | 403 ctx->Pixel.GreenScale!=1.0F || ctx->Pixel.GreenBias!=0.0F || in image_to_texture() 586 g = g * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; in image_to_texture() 739 green = green * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; in image_to_texture()
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H A D | types.h | 810 GLfloat GreenBias, GreenScale; member 1141 GLfloat GreenScale; /* components from the range [0,1] to */ member
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H A D | get.c | 350 *params = FLOAT_TO_BOOL(ctx->Pixel.GreenScale); in gl_GetBooleanv() 1113 *params = (GLdouble) ctx->Pixel.GreenScale; in gl_GetDoublev() 1875 *params = (GLfloat) ctx->Pixel.GreenScale; in gl_GetFloatv() 2641 *params = (GLint) ctx->Pixel.GreenScale; in gl_GetIntegerv()
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H A D | eval.c | 2023 icolor[1] = (GLint) (fcolor[1] * ctx->Visual->GreenScale); in gl_EvalCoord1f() 2161 icolor[1] = (GLint) (fcolor[1] * ctx->Visual->GreenScale); in gl_EvalCoord2f()
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H A D | texture.c | 1664 GLfloat gscale = ctx->Visual->GreenScale * (1.0F/ 255.0F); in apply_texture()
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