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Searched refs:IDirect3DRMTexture_Release (Results 1 – 4 of 4) sorted by relevance

/reactos/modules/rostests/winetests/d3drm/
H A Dd3drm.c2701 IDirect3DRMTexture_Release(texture1); in test_Texture()
2714 IDirect3DRMTexture_Release(texture1); in test_Texture()
2809 IDirect3DRMTexture_Release(texture1); in test_Texture()
3447 IDirect3DRMTexture_Release(texture); in test_frame_mesh_materials()
6273 IDirect3DRMTexture_Release(texture1); in test_load_texture()
6288 IDirect3DRMTexture_Release(texture1); in test_load_texture()
6336 IDirect3DRMTexture_Release(texture1); in test_load_texture()
6457 IDirect3DRMTexture_Release(texture1); in test_texture_qi()
7402 IDirect3DRMTexture_Release(texture1); in test_create_texture_from_surface()
7412 IDirect3DRMTexture_Release(texture2); in test_create_texture_from_surface()
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/reactos/dll/directx/wine/d3drm/
H A Dd3drm.c647 IDirect3DRMTexture_Release(*texture); in d3drm1_LoadTexture()
H A Dmeshbuilder.c2064 IDirect3DRMTexture_Release(texture); in d3drm_mesh_builder3_CreateMesh()
/reactos/sdk/include/psdk/
H A Dd3drmobj.h3232 #define IDirect3DRMTexture_Release(p) (p)->lpVtbl->Release(p) macro
3266 #define IDirect3DRMTexture_Release(p) (p)->Release() macro