Home
last modified time | relevance | path

Searched refs:Map1TextureCoord3 (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dattrib.c176 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; in gl_PushAttrib()
427 ctx->Eval.Map1TextureCoord3 = enable->Map1TextureCoord3; in gl_PopAttrib()
H A Denable.c271 ctx->Eval.Map1TextureCoord3 = state; in gl_enable()
532 return ctx->Eval.Map1TextureCoord3; in gl_IsEnabled()
H A Dtypes.h697 GLboolean Map1TextureCoord3; member
731 GLboolean Map1TextureCoord3; member
H A Dget.c462 *params = ctx->Eval.Map1TextureCoord3; in gl_GetBooleanv()
1225 *params = (GLdouble) ctx->Eval.Map1TextureCoord3; in gl_GetDoublev()
1987 *params = (GLfloat) ctx->Eval.Map1TextureCoord3; in gl_GetFloatv()
2753 *params = (GLint) ctx->Eval.Map1TextureCoord3; in gl_GetIntegerv()
H A Dcontext.c646 ctx->Eval.Map1TextureCoord3 = GL_FALSE; in initialize_context()
H A Deval.c2052 else if (ctx->Eval.Map1TextureCoord3) { in gl_EvalCoord1f()