Searched refs:MapAtoAsize (Results 1 – 8 of 8) sorted by relevance
607 ctx->Pixel.MapAtoAsize = mapsize; in gl_PixelMapfv()662 MEMCPY(values,ctx->Pixel.MapAtoA,ctx->Pixel.MapAtoAsize*sizeof(GLfloat)); in gl_GetPixelMapfv()721 for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { in gl_GetPixelMapuiv()786 for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { in gl_GetPixelMapusv()
160 GLfloat a = (ctx->Pixel.MapAtoAsize-1) * ctx->Visual->InvAlphaScale; in copy_rgb_pixels()
595 *params = INT_TO_BOOL(ctx->Pixel.MapAtoAsize); in gl_GetBooleanv()1358 *params = (GLdouble) ctx->Pixel.MapAtoAsize; in gl_GetDoublev()2120 *params = (GLfloat) ctx->Pixel.MapAtoAsize; in gl_GetFloatv()2886 *params = ctx->Pixel.MapAtoAsize; in gl_GetIntegerv()
599 GLint ia = (GLint) (a*ctx->Pixel.MapAtoAsize); in image_to_texture()752 GLint ia = (GLint) (alpha*ctx->Pixel.MapAtoAsize); in image_to_texture()
594 GLfloat ascale = ctx->Pixel.MapAtoAsize-1; in map_rgba()
830 GLint MapAtoAsize; member
956 GLfloat ascale = ctx->Pixel.MapAtoAsize - 1; in draw_color_pixels()
738 ctx->Pixel.MapAtoAsize = 1; in initialize_context()