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Searched refs:NormalStride (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dvarray.c177 ctx->Array.NormalStride = stride; in gl_NormalPointer()
874 && ctx->Array.NormalStride==0 in gl_DrawArrays()
928 && ctx->Array.NormalStride==0 in gl_DrawArrays()
H A Dget.c819 *params = INT_TO_BOOL(ctx->Array.NormalStride); in gl_GetBooleanv()
1584 *params = (GLdouble) ctx->Array.NormalStride; in gl_GetDoublev()
2346 *params = (GLfloat) ctx->Array.NormalStride; in gl_GetFloatv()
3112 *params = ctx->Array.NormalStride; in gl_GetIntegerv()
H A Dtypes.h978 GLsizei NormalStride; /* user-specified stride */ member