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Searched refs:Primitive (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dvbrender.c276 if ( ctx->Primitive==GL_TRIANGLES in unfilled_polygon()
277 || ctx->Primitive==GL_QUADS in unfilled_polygon()
278 || ctx->Primitive==GL_POLYGON) { in unfilled_polygon()
298 if ( ctx->Primitive==GL_TRIANGLES in unfilled_polygon()
299 || ctx->Primitive==GL_QUADS in unfilled_polygon()
300 || ctx->Primitive==GL_POLYGON) { in unfilled_polygon()
368 pv = (ctx->Primitive==GL_POLYGON) ? vlist[0] : vlist[n-1]; in render_polygon()
449 pv = (ctx->Primitive==GL_POLYGON) ? vlist[0] : vlist[n-1]; in render_clipped_polygon()
779 switch (ctx->Primitive) { in gl_render_vb()
1166 if (ctx->Primitive==GL_LINE_LOOP && allDone) { in gl_reset_vb()
[all …]
H A Dmacros.h135 #define INSIDE_BEGIN_END(CTX) ((CTX)->Primitive!=GL_BITMAP)
H A Dvbfill.c1370 ctx->Primitive = p; in gl_Begin()
1395 switch (ctx->Primitive) { in gl_Begin()
1418 ctx->Primitive = GL_BITMAP; in gl_Begin()
1429 if (ctx->Primitive==GL_BITMAP) { in gl_End()
1446 PB->primitive = ctx->Primitive = GL_BITMAP; /* Default mode */ in gl_End()
H A Dvarray.c805 if (ctx->Primitive==GL_TRIANGLES || ctx->Primitive==GL_QUADS in gl_DrawArrays()
806 || ctx->Primitive==GL_POLYGON) { in gl_DrawArrays()
H A Dtypes.h1357 GLenum Primitive; /* glBegin primitive or GL_BITMAP */ member
H A Dcontext.c871 ctx->Primitive = GL_BITMAP; in initialize_context()