Searched refs:PushMatrix (Results 1 – 7 of 7) sorted by relevance
307 table->PushMatrix = gl_PushMatrix; in init_exec_pointers()495 table->PushMatrix = gl_save_PushMatrix; in init_dlist_pointers()
478 void (*PushMatrix)( GLcontext * ); member
1819 (*CC->API.PushMatrix)( CC ); in _mesa_PushMatrix()
1942 (*ctx->Exec.PushMatrix)( ctx ); in gl_save_PushMatrix()
250 USE_GL_FUNC PushMatrix, 298, 0
312 void (GLAPIENTRY * PushMatrix)(void);
309 USE_GL_FUNC(PushMatrix, (void), (), 298, 0)