Searched refs:RowLength (Results 1 – 7 of 7) sorted by relevance
107 if (ctx->Pack.RowLength>0) { in read_index_pixels()108 l = ctx->Pack.RowLength; in read_index_pixels()260 if (ctx->Pack.RowLength>0) { in read_depth_pixels()261 l = ctx->Pack.RowLength; in read_depth_pixels()417 if (ctx->Pack.RowLength>0) { in read_stencil_pixels()418 l = ctx->Pack.RowLength; in read_stencil_pixels()698 if (ctx->Pack.RowLength > 0) in read_color_pixels()700 l = ctx->Pack.RowLength; in read_color_pixels()
259 if (packing->RowLength>0) { in gl_pixel_addr_in_image()260 pixels_per_row = packing->RowLength; in gl_pixel_addr_in_image()
91 ctx->Unpack.RowLength==0 && in update_drawpixels_state()439 ctx->Pack.RowLength = param; in gl_PixelStorei()477 ctx->Unpack.RowLength = param; in gl_PixelStorei()
580 *params = INT_TO_BOOL(ctx->Pack.RowLength); in gl_GetBooleanv()780 *params = INT_TO_BOOL(ctx->Unpack.RowLength); in gl_GetBooleanv()1343 *params = (GLdouble) ctx->Pack.RowLength; in gl_GetDoublev()1545 *params = (GLdouble) ctx->Unpack.RowLength; in gl_GetDoublev()2105 *params = (GLfloat) ctx->Pack.RowLength; in gl_GetFloatv()2307 *params = (GLfloat) ctx->Unpack.RowLength; in gl_GetFloatv()2871 *params = ctx->Pack.RowLength; in gl_GetIntegerv()3073 *params = ctx->Unpack.RowLength; in gl_GetIntegerv()
839 ctx->Pack.RowLength = 0; in initialize_context()845 ctx->Unpack.RowLength = 0; in initialize_context()
958 GLint RowLength; member
92 && CC->Unpack.RowLength==0 in _mesa_Bitmap()