Searched refs:SetMatrixArray (Results 1 – 5 of 5) sorted by relevance
/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | shader.c | 2079 {SetMatrixArray}, 2122 {SetMatrixArray}, 2160 {SetMatrixArray}, 2193 {SetMatrixArray}, 2226 {SetMatrixArray}, 2315 {SetMatrixArray}, 2366 {SetMatrixArray}, 2410 {SetMatrixArray}, 2507 {SetMatrixArray}, 2585 {SetMatrixArray}, [all …]
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H A D | effect.c | 1966 …hr = effect->lpVtbl->SetMatrixArray(effect, NULL, (D3DXMATRIX *)input_value, res_desc->Elements ? … in test_effect_parameter_value() 2317 … hr = effect->lpVtbl->SetMatrixArray(effect, parameter, (D3DXMATRIX *)input_value, element); in test_effect_parameter_value() 8334 hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2); in test_effect_parameter_block() 8340 hr = effect->lpVtbl->SetMatrixArray(effect, "f33_2", mat_arr, 2); in test_effect_parameter_block()
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/reactos/sdk/include/dxsdk/ |
H A D | d3dx9shader.h | 160 STDMETHOD(SetMatrixArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local 199 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixArray(p… 230 #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d) 267 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE hConstant, const D3DXMATRIX *pMatrix, UINT Count) PURE; in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 144 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local 254 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local 352 … STDMETHOD(SetMatrixArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) PURE; in DECLARE_INTERFACE_() local
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/reactos/sdk/include/psdk/ |
H A D | d3d10effect.h | 377 STDMETHOD(SetMatrixArray)(THIS_ float *data, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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