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Searched refs:VertexType (Results 1 – 4 of 4) sorted by relevance

/reactos/dll/opengl/mesa/
H A Dvarray.c141 ctx->Array.VertexType = type; in gl_VertexPointer()
528 switch (ctx->Array.VertexType) { in gl_ArrayElement()
747 switch (ctx->Array.VertexType) { in gl_save_ArrayElement()
815 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
871 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
925 && ctx->Array.VertexEnabled && ctx->Array.VertexType==GL_FLOAT in gl_DrawArrays()
H A Dget.c807 *params = ENUM_TO_BOOL(ctx->Array.VertexType); in gl_GetBooleanv()
1572 *params = ENUM_TO_DOUBLE(ctx->Array.VertexType); in gl_GetDoublev()
2334 *params = ENUM_TO_FLOAT(ctx->Array.VertexType); in gl_GetFloatv()
3100 *params = ctx->Array.VertexType; in gl_GetIntegerv()
H A Dtypes.h971 GLenum VertexType; member
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c4079 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device7_DrawPrimitiveStrided_FPUSetup() argument
4083 VertexType, D3DDrawPrimStrideData, VertexCount, Flags); in d3d_device7_DrawPrimitiveStrided_FPUSetup()
4087 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device7_DrawPrimitiveStrided_FPUPreserve() argument
4095 VertexType, D3DDrawPrimStrideData, VertexCount, Flags); in d3d_device7_DrawPrimitiveStrided_FPUPreserve()
4102 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device3_DrawPrimitiveStrided() argument
4110 setup_lighting(device, VertexType, Flags); in d3d_device3_DrawPrimitiveStrided()
4113 PrimitiveType, VertexType, D3DDrawPrimStrideData, VertexCount, Flags); in d3d_device3_DrawPrimitiveStrided()
4214 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device7_DrawIndexedPrimitiveStrided_FPUSetup() argument
4223 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device7_DrawIndexedPrimitiveStrided_FPUPreserve() argument
4239 D3DPRIMITIVETYPE PrimitiveType, DWORD VertexType, in d3d_device3_DrawIndexedPrimitiveStrided() argument
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