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Searched refs:WINED3D_RS_WRAPU (Results 1 – 3 of 3) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstate.c1972 if (state->render_states[WINED3D_RS_WRAPU]) in state_wrapu()
5201 …{ STATE_RENDER(WINED3D_RS_WRAPU), { STATE_RENDER(WINED3D_RS_WRAPU), …
H A Dutils.c4377 D3DSTATE_TO_STR(WINED3D_RS_WRAPU); in debug_d3drenderstate()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h267 WINED3D_RS_WRAPU = 5, enumerator