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Searched refs:WINED3D_SAMP_MIPMAP_LOD_BIAS (Results 1 – 6 of 6) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dstateblock.c130 WINED3D_SAMP_MIPMAP_LOD_BIAS,
1299 state->sampler_states[i][WINED3D_SAMP_MIPMAP_LOD_BIAS] = 0; in state_init_default()
H A Dutils.c4526 D3DSTATE_TO_STR(WINED3D_SAMP_MIPMAP_LOD_BIAS); in debug_d3dsamplerstate()
H A Dstate.c3658 lod_bias.d = sampler_states[WINED3D_SAMP_MIPMAP_LOD_BIAS]; in wined3d_sampler_desc_from_sampler_states()
/reactos/sdk/include/reactos/wine/
H A Dwined3d.h543 WINED3D_SAMP_MIPMAP_LOD_BIAS = 8, enumerator
/reactos/dll/directx/wine/d3d8/
H A Ddevice.c2002 {TRUE, {WINED3D_SAMP_MIPMAP_LOD_BIAS}}, /* 19, D3DTSS_MIPMAPLODBIAS */
/reactos/dll/directx/wine/ddraw/
H A Ddevice.c4886 {TRUE, {WINED3D_SAMP_MIPMAP_LOD_BIAS}}, /* 19, D3DTSS_MIPMAPLODBIAS */