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Searched refs:WINED3D_SM1_WRITEMASK_SHIFT (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/directx/wine/wined3d/
H A Dshader_sm1.c80 #define WINED3D_SM1_WRITEMASK_SHIFT 16 macro
81 #define WINED3D_SM1_WRITEMASK_MASK (0xfu << WINED3D_SM1_WRITEMASK_SHIFT)
490 dst->write_mask = (param & WINED3D_SM1_WRITEMASK_MASK) >> WINED3D_SM1_WRITEMASK_SHIFT; in shader_parse_dst_param()