/reactos/drivers/network/tcpip/lwip/src/core/ |
H A D | memp.c | 105 t = *desc->tab; in memp_sanity() 130 mem_overflow_check_raw((u8_t *)p + MEMP_SIZE, desc->size, "pool ", desc->desc); in memp_overflow_check_element() 183 *desc->tab = NULL; in memp_init_pool() 187 memset(memp, 0, (size_t)desc->num * (MEMP_SIZE + desc->size in memp_init_pool() 208 desc->stats->avail = desc->num; in memp_init_pool() 213 desc->stats->name = desc->desc; in memp_init_pool() 259 memp = *desc->tab; in do_memp_malloc_pool() 284 if (desc->stats->used > desc->stats->max) { in do_memp_malloc_pool() 285 desc->stats->max = desc->stats->used; in do_memp_malloc_pool() 317 if (desc == NULL) { in memp_malloc_pool() [all …]
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/reactos/dll/directx/wine/dmusic/ |
H A D | dmobject.c | 207 if (!desc) in dmobj_IDirectMusicObject_GetDescriptor() 210 memcpy(desc, &This->desc, This->desc.dwSize); in dmobj_IDirectMusicObject_GetDescriptor() 223 if (!desc) in dmobj_IDirectMusicObject_SetDescriptor() 234 This->desc.guidObject = desc->guidObject; in dmobj_IDirectMusicObject_SetDescriptor() 242 This->desc.vVersion = desc->vVersion; in dmobj_IDirectMusicObject_SetDescriptor() 244 This->desc.ftDate = desc->ftDate; in dmobj_IDirectMusicObject_SetDescriptor() 246 This->desc.llMemLength = desc->llMemLength; in dmobj_IDirectMusicObject_SetDescriptor() 247 memcpy(This->desc.pbMemData, desc->pbMemData, desc->llMemLength); in dmobj_IDirectMusicObject_SetDescriptor() 252 This->desc.dwValidData |= desc->dwValidData; in dmobj_IDirectMusicObject_SetDescriptor() 309 desc->dwSize = sizeof(*desc); in dmobj_parsedescriptor() [all …]
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/reactos/win32ss/reactx/ntddraw/ |
H A D | d3dkmt.c | 41 if (!desc) in NtGdiDdDDICreateDCFromMemory() 44 if (!desc->pMemory) in NtGdiDdDDICreateDCFromMemory() 60 !desc->Pitch || desc->Pitch < (((desc->Width * format->bit_count + 31) >> 3) & ~3) || in NtGdiDdDDICreateDCFromMemory() 61 !desc->Height || desc->Height > UINT_MAX / desc->Pitch) in NtGdiDdDDICreateDCFromMemory() 66 if (!desc->hDeviceDc || !(hDC = NtGdiCreateCompatibleDC(desc->hDeviceDc))) in NtGdiDdDDICreateDCFromMemory() 73 desc->Width, in NtGdiDdDDICreateDCFromMemory() 84 desc->hDc = hDC; in NtGdiDdDDICreateDCFromMemory() 102 NtGdiSelectBitmap(desc->hDc, desc->hBitmap); in NtGdiDdDDICreateDCFromMemory() 111 if (!desc) in NtGdiDdDDIDestroyDCFromMemory() 118 NtGdiDeleteObjectApp(desc->hBitmap); in NtGdiDdDDIDestroyDCFromMemory() [all …]
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/reactos/dll/directx/wine/wined3d/ |
H A D | sampler.c | 78 const struct wined3d_sampler_desc *desc; in wined3d_sampler_cs_init() local 85 desc = &sampler->desc; in wined3d_sampler_cs_init() 97 wined3d_gl_min_mip_filter(desc->min_filter, desc->mip_filter))); in wined3d_sampler_cs_init() 103 if (desc->compare) in wined3d_sampler_cs_init() 124 sampler->desc = *desc; in wined3d_sampler_init() 137 if (desc->address_u < WINED3D_TADDRESS_WRAP || desc->address_u > WINED3D_TADDRESS_MIRROR_ONCE in wined3d_sampler_create() 138 … || desc->address_v < WINED3D_TADDRESS_WRAP || desc->address_v > WINED3D_TADDRESS_MIRROR_ONCE in wined3d_sampler_create() 139 … || desc->address_w < WINED3D_TADDRESS_WRAP || desc->address_w > WINED3D_TADDRESS_MIRROR_ONCE) in wined3d_sampler_create() 142 if (desc->mag_filter < WINED3D_TEXF_POINT || desc->mag_filter > WINED3D_TEXF_LINEAR in wined3d_sampler_create() 143 || desc->min_filter < WINED3D_TEXF_POINT || desc->min_filter > WINED3D_TEXF_LINEAR in wined3d_sampler_create() [all …]
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H A D | view.c | 134 || desc->u.buffer.count > buffer_size - desc->u.buffer.start_idx) in validate_resource_view() 203 desc->u.texture.level_idx, desc->u.texture.level_count, in create_texture_view() 278 *offset = desc->u.buffer.start_idx * buffer->desc.structure_byte_stride; in get_buffer_view_range() 279 *size = desc->u.buffer.count * buffer->desc.structure_byte_stride; in get_buffer_view_range() 514 const struct wined3d_view_desc *desc = &view->desc; in wined3d_render_target_view_cs_init() local 570 view->desc = *desc; in wined3d_rendertarget_view_init() 634 desc.flags = 0; in wined3d_rendertarget_view_create_from_sub_resource() 710 desc = &view->desc; in wined3d_shader_resource_view_cs_init() 769 view->desc = *desc; in wined3d_shader_resource_view_init() 1088 struct wined3d_view_desc *desc = &view->desc; in wined3d_unordered_access_view_cs_init() local [all …]
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H A D | swapchain.c | 81 if (!swapchain->desc.windowed && swapchain->desc.auto_restore_display_mode) in swapchain_cleanup() 276 *desc = swapchain->desc; in wined3d_swapchain_get_desc() 804 window = desc->device_window ? desc->device_window : device->create_parms.focus_window; in swapchain_init() 822 if (desc->windowed) in swapchain_init() 842 swapchain->desc = *desc; in swapchain_init() 844 &swapchain->desc.multisample_type, &swapchain->desc.multisample_quality); in swapchain_init() 880 if (!desc->windowed) in swapchain_init() 969 desc.flags = 0; in swapchain_init() 1173 swapchain->desc.backbuffer_width, swapchain->desc.backbuffer_height, in wined3d_swapchain_activate() 1278 swapchain->desc.backbuffer_height, swapchain->desc.backbuffer_format, in wined3d_swapchain_resize_buffers() [all …]
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/reactos/modules/rostests/winetests/shell32/ |
H A D | shelllink.c | 438 if (desc->path) in create_lnk_() 443 if (desc->pidl) in create_lnk_() 458 if (desc->icon) in create_lnk_() 595 if (desc->path) in check_lnk_() 604 if (desc->pidl) in check_lnk_() 621 if (desc->icon) in check_lnk_() 673 memset(&desc, 0, sizeof(desc)); in test_load_save() 679 desc.path=""; in test_load_save() 681 desc.icon=""; in test_load_save() 688 desc.pidl=NULL; in test_load_save() [all …]
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/reactos/dll/directx/wine/d3dcompiler_43/ |
H A D | reflection.c | 361 if (!desc) in d3dcompiler_shader_reflection_GetDesc() 377 desc->DefCount = 0; in d3dcompiler_shader_reflection_GetDesc() 570 if (!desc || !name) in d3dcompiler_shader_reflection_GetResourceBindingDescByName() 725 if (!desc) in d3dcompiler_shader_reflection_constant_buffer_GetDesc() 814 if (!desc) in d3dcompiler_shader_reflection_variable_GetDesc() 886 if (!desc) in d3dcompiler_shader_reflection_type_GetDesc() 892 *desc = This->desc; in d3dcompiler_shader_reflection_type_GetDesc() 1223 desc = &type->desc; in d3dcompiler_parse_type() 1234 TRACE("Rows %u, Columns %u\n", desc->Rows, desc->Columns); in d3dcompiler_parse_type() 1239 TRACE("Elements %u, Members %u\n", desc->Elements, desc->Members); in d3dcompiler_parse_type() [all …]
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/reactos/modules/rostests/winetests/d3dcompiler_43/ |
H A D | reflection.c | 386 i, desc.Mask, pdesc->Mask); in test_reflection_desc_vs() 411 i, desc.Mask, pdesc->Mask); in test_reflection_desc_vs() 686 i, desc.Mask, pdesc->Mask); in test_reflection_desc_ps() 711 i, desc.Mask, pdesc->Mask); in test_reflection_desc_ps() 932 i, desc.Mask, pdesc->Mask); in test_reflection_desc_ps_output() 1021 D3D11_SHADER_INPUT_BIND_DESC desc; in test_reflection_bound_resources() local 1056 i, desc.Name, pdesc->Name); in test_reflection_bound_resources() 1058 i, desc.Type, pdesc->Type); in test_reflection_bound_resources() 1082 i, desc.Name, pdesc->Name); in test_reflection_bound_resources() 1084 i, desc.Type, pdesc->Type); in test_reflection_bound_resources() [all …]
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/reactos/dll/win32/rpcrt4/ |
H A D | ndr_typelib.c | 118 switch (desc->vt) in get_basetype() 154 switch (desc->vt) in type_memsize() 311 VARDESC *desc; in get_struct_fc() local 332 switch (desc->vt) in get_array_fc() 399 VARDESC *desc; in write_struct_members() local 444 if (desc->vt == VT_PTR || desc->vt == VT_UNKNOWN || desc->vt == VT_DISPATCH) in type_needs_pointer_deref() 541 VARDESC *desc; in write_complex_struct_tfs() local 637 for (i = 0; i < desc->cDims; i++) size *= desc->rgbounds[i].cElements; in write_array_tfs() 774 if (desc->vt == VT_PTR || desc->vt == VT_UNKNOWN || desc->vt == VT_DISPATCH) in write_pointer_tfs() 799 switch (desc->vt) in write_type_tfs() [all …]
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/reactos/dll/directx/wine/d3d8/ |
H A D | shader.c | 113 struct wined3d_shader_desc desc; in d3d8_vertex_shader_init() local 118 desc.byte_code = byte_code; in d3d8_vertex_shader_init() 119 desc.byte_code_size = ~(size_t)0; in d3d8_vertex_shader_init() 121 desc.input_signature.element_count = 0; in d3d8_vertex_shader_init() 124 desc.max_version = 1; in d3d8_vertex_shader_init() 165 struct wined3d_shader_desc desc; in d3d8_pixel_shader_init() local 170 desc.byte_code = byte_code; in d3d8_pixel_shader_init() 171 desc.byte_code_size = ~(size_t)0; in d3d8_pixel_shader_init() 173 desc.input_signature.element_count = 0; in d3d8_pixel_shader_init() 174 desc.output_signature.element_count = 0; in d3d8_pixel_shader_init() [all …]
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H A D | texture.c | 1115 desc.width = width; in texture_init() 1116 desc.height = height; in texture_init() 1117 desc.depth = 1; in texture_init() 1118 desc.size = 0; in texture_init() 1163 desc.width = edge_length; in cubetexture_init() 1165 desc.depth = 1; in cubetexture_init() 1166 desc.size = 0; in cubetexture_init() 1209 desc.width = width; in volumetexture_init() 1210 desc.height = height; in volumetexture_init() 1211 desc.depth = depth; in volumetexture_init() [all …]
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H A D | buffer.c | 217 D3DVERTEXBUFFER_DESC *desc) in d3d8_vertexbuffer_GetDesc() argument 234 desc->Size = wined3d_desc.size; in d3d8_vertexbuffer_GetDesc() 235 desc->FVF = buffer->fvf; in d3d8_vertexbuffer_GetDesc() 276 struct wined3d_buffer_desc desc; in vertexbuffer_init() local 289 desc.byte_width = size; in vertexbuffer_init() 294 desc.misc_flags = 0; in vertexbuffer_init() 295 desc.structure_byte_stride = 0; in vertexbuffer_init() 515 D3DINDEXBUFFER_DESC *desc) in d3d8_indexbuffer_GetDesc() argument 532 desc->Size = wined3d_desc.size; in d3d8_indexbuffer_GetDesc() 576 desc.byte_width = size; in indexbuffer_init() [all …]
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/reactos/dll/directx/wine/ddraw/ |
H A D | vertexbuffer.c | 118 struct wined3d_buffer_desc desc; in d3d_vertex_buffer_create_wined3d_buffer() local 120 desc.byte_width = buffer->size; in d3d_vertex_buffer_create_wined3d_buffer() 121 desc.usage = WINED3DUSAGE_STATICDECL; in d3d_vertex_buffer_create_wined3d_buffer() 131 desc.misc_flags = 0; in d3d_vertex_buffer_create_wined3d_buffer() 132 desc.structure_byte_stride = 0; in d3d_vertex_buffer_create_wined3d_buffer() 339 desc->dwCaps = buffer->Caps; in d3d_vertex_buffer7_GetVertexBufferDesc() 340 desc->dwFVF = buffer->fvf; in d3d_vertex_buffer7_GetVertexBufferDesc() 441 TRACE(" FVF %#x\n", desc->dwFVF); in d3d_vertex_buffer_create() 453 buffer->Caps = desc->dwCaps; in d3d_vertex_buffer_create() 454 buffer->fvf = desc->dwFVF; in d3d_vertex_buffer_create() [all …]
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H A D | executebuffer.c | 136 desc.misc_flags = 0; in d3d_execute_buffer_execute() 566 dwSize = desc->dwSize; in d3d_execute_buffer_Lock() 567 memcpy(desc, &buffer->desc, dwSize); in d3d_execute_buffer_Lock() 572 _dump_D3DEXECUTEBUFFERDESC(desc); in d3d_execute_buffer_Lock() 623 struct wined3d_buffer_desc desc; in d3d_execute_buffer_SetExecuteData() local 626 desc.usage = 0; in d3d_execute_buffer_SetExecuteData() 629 desc.misc_flags = 0; in d3d_execute_buffer_SetExecuteData() 630 desc.structure_byte_stride = 0; in d3d_execute_buffer_SetExecuteData() 783 memcpy(&execute_buffer->desc, desc, desc->dwSize); in d3d_execute_buffer_init() 794 if (!execute_buffer->desc.lpData && execute_buffer->desc.dwBufferSize) in d3d_execute_buffer_init() [all …]
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/reactos/dll/directx/wine/d3d9/ |
H A D | texture.c | 65 desc.flags = 0; in d3d9_texture_acquire_shader_resource_view() 1319 desc.width = width; in texture_init() 1320 desc.height = height; in texture_init() 1321 desc.depth = 1; in texture_init() 1322 desc.size = 0; in texture_init() 1393 desc.depth = 1; in cubetexture_init() 1394 desc.size = 0; in cubetexture_init() 1461 desc.width = width; in volumetexture_init() 1462 desc.height = height; in volumetexture_init() 1463 desc.depth = depth; in volumetexture_init() [all …]
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H A D | buffer.c | 218 D3DVERTEXBUFFER_DESC *desc) in d3d9_vertexbuffer_GetDesc() argument 235 desc->Size = wined3d_desc.size; in d3d9_vertexbuffer_GetDesc() 236 desc->FVF = buffer->fvf; in d3d9_vertexbuffer_GetDesc() 277 struct wined3d_buffer_desc desc; in vertexbuffer_init() local 290 desc.byte_width = size; in vertexbuffer_init() 295 desc.misc_flags = 0; in vertexbuffer_init() 296 desc.structure_byte_stride = 0; in vertexbuffer_init() 531 desc->Size = wined3d_desc.size; in d3d9_indexbuffer_GetDesc() 575 desc.byte_width = size; in indexbuffer_init() 582 desc.misc_flags = 0; in indexbuffer_init() [all …]
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H A D | shader.c | 139 struct wined3d_shader_desc desc; in vertexshader_init() local 145 desc.byte_code = byte_code; in vertexshader_init() 146 desc.byte_code_size = ~(size_t)0; in vertexshader_init() 148 desc.input_signature.element_count = 0; in vertexshader_init() 149 desc.output_signature.element_count = 0; in vertexshader_init() 151 desc.max_version = 3; in vertexshader_init() 293 struct wined3d_shader_desc desc; in pixelshader_init() local 299 desc.byte_code = byte_code; in pixelshader_init() 300 desc.byte_code_size = ~(size_t)0; in pixelshader_init() 302 desc.input_signature.element_count = 0; in pixelshader_init() [all …]
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | shader.c | 874 count = parent->desc.Elements > 1 ? parent->desc.Elements : parent->desc.StructMembers; in is_valid_sub_constant() 979 *desc = This->desc; in ID3DXConstantTableImpl_GetDesc() 1005 if (desc) *desc = c->desc; in ID3DXConstantTableImpl_GetConstantDesc() 1106 D3DXCONSTANT_DESC *desc = &constant->desc; in set() local 1111 if (*size < desc->Rows * desc->Columns) in set() 1134 last = offset * desc->Rows * desc->Columns; in set() 1245 ret = desc->Columns * desc->Rows; in set() 1246 *size -= desc->Columns * desc->Rows; in set() 1348 regcount = min(desc->RegisterCount, desc->Columns * desc->Rows); in set() 1662 desc = &c->desc; in ID3DXConstantTableImpl_SetValue() [all …]
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H A D | font.c | 47 D3DXFONT_DESCW desc; member 153 memcpy(desc, &font->desc, FIELD_OFFSET(D3DXFONT_DESCA, FaceName)); in ID3DXFontImpl_GetDescA() 154 …WideCharToMultiByte(CP_ACP, 0, font->desc.FaceName, -1, desc->FaceName, ARRAY_SIZE(desc->FaceName)… in ID3DXFontImpl_GetDescA() 166 *desc = font->desc; in ID3DXFontImpl_GetDescW() 852 desc.Height=height; in D3DXCreateFontA() 853 desc.Width=width; in D3DXCreateFontA() 854 desc.Weight=weight; in D3DXCreateFontA() 875 desc.Width=width; in D3DXCreateFontW() 941 object->desc = *desc; in D3DXCreateFontIndirectW() 950 …object->hfont = CreateFontW(desc->Height, desc->Width, 0, 0, desc->Weight, desc->Italic, FALSE, FA… in D3DXCreateFontIndirectW() [all …]
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H A D | render.c | 118 D3DXRTS_DESC desc; member 210 *desc = render->desc; in D3DXRenderToSurface_GetDesc() 238 if (viewport->X > render->desc.Width || viewport->Y > render->desc.Height in D3DXRenderToSurface_BeginScene() 266 hr = IDirect3DDevice9_CreateRenderTarget(device, render->desc.Width, render->desc.Height, in D3DXRenderToSurface_BeginScene() 398 render->desc.Width = width; in D3DXCreateRenderToSurface() 399 render->desc.Height = height; in D3DXCreateRenderToSurface() 400 render->desc.Format = format; in D3DXCreateRenderToSurface() 437 D3DXRTE_DESC desc; member 547 *desc = render->desc; in D3DXRenderToEnvMap_GetDesc() 565 if (level_desc.Format != render->desc.Format || level_desc.Width != render->desc.Size) in D3DXRenderToEnvMap_BeginCube() [all …]
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/reactos/sdk/lib/drivers/virtio/ |
H A D | VirtIORing.c | 133 struct vring_desc *desc; member 147 vr->desc = (struct vring_desc *)p; in vring_init() 201 vq->first_unused = vq->vring.desc[idx].next; in get_unused_desc() 213 idx = vq->vring.desc[idx].next; in put_unused_desc_chain() 218 vq->vring.desc[idx].next = vq->first_unused; in put_unused_desc_chain() 245 desc[i].flags |= VIRTQ_DESC_F_NEXT; in virtqueue_add_buf_split() 247 desc[i].len = sg[i].length; in virtqueue_add_buf_split() 248 desc[i].next = (u16)i + 1; in virtqueue_add_buf_split() 271 vring->desc[idx].len = sg[0].length; in virtqueue_add_buf_split() 439 void *pages = vq->vring.desc; in virtqueue_shutdown_split() [all …]
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/reactos/drivers/network/tcpip/lwip/src/include/lwip/priv/ |
H A D | memp_priv.h | 84 #define LWIP_MEMPOOL(name,num,size,desc) argument 93 #define LWIP_MEMPOOL(name,num,size,desc) argument 111 const char *desc; member 134 #define DECLARE_LWIP_MEMPOOL_DESC(desc) (desc), argument 136 #define DECLARE_LWIP_MEMPOOL_DESC(desc) argument 147 void memp_init_pool(const struct memp_desc *desc); 150 void *memp_malloc_pool_fn(const struct memp_desc* desc, const char* file, const int line); 153 void *memp_malloc_pool(const struct memp_desc *desc); 155 void memp_free_pool(const struct memp_desc* desc, void *mem);
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/reactos/dll/win32/vbscript/ |
H A D | vbdisp.c | 229 if(id >= This->desc->prop_cnt + This->desc->func_cnt) in invoke_vbdisp() 248 …exec_script(This->desc->ctx, FALSE, This->desc->funcs[This->desc->class_terminate_id].entries[VBDI… in run_terminator() 257 if(!This->desc) in clean_props() 374 if(!This->desc) in DispatchEx_GetDispID() 394 if(!This->desc) in DispatchEx_InvokeEx() 481 vbdisp->desc = desc; in create_vbdisp() 485 if(desc->array_cnt) { in create_vbdisp() 516 …hres = exec_script(desc->ctx, FALSE, desc->funcs[desc->class_initialize_id].entries[VBDISP_CALLGET… in create_vbdisp() 847 iter->desc = NULL; in collect_objects() 951 if(vbdisp && vbdisp->desc && vbdisp->desc->ctx == ctx) in disp_call() [all …]
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/reactos/dll/win32/jscript/ |
H A D | object.c | 274 if(desc->explicit_value) in release_property_descriptor() 275 jsval_release(desc->value); in release_property_descriptor() 276 if(desc->getter) in release_property_descriptor() 278 if(desc->setter) in release_property_descriptor() 289 memset(desc, 0, sizeof(*desc)); in to_property_descriptor() 290 desc->value = jsval_undefined(); in to_property_descriptor() 329 desc->explicit_value = TRUE; in to_property_descriptor() 364 if(!desc->getter) in to_property_descriptor() 388 if(!desc->setter) in to_property_descriptor() 400 if(desc->explicit_getter || desc->explicit_setter) { in to_property_descriptor() [all …]
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