Searched refs:disasm_ps_tex (Results 1 – 2 of 2) sorted by relevance
/reactos/sdk/tools/winesync/d3dx9_staging/ |
H A D | 0006-d3dx9_36_tests__Add_additional_tests_for_special_cases.diff | 70 + static const char disasm_ps_tex[] = " ps_1_3\n" 110 + ok(!memcmp(ptr, disasm_ps_tex, sizeof(disasm_ps_tex) - 1), /* compare beginning */ 111 + "Returned '%s', expected '%s'\n", ptr, disasm_ps_tex);
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | shader.c | 6694 static const char disasm_ps_tex[] = " ps_1_3\n" in test_disassemble_shader() local 6756 ok(!memcmp(ptr, disasm_ps_tex, sizeof(disasm_ps_tex) - 1), /* compare beginning */ in test_disassemble_shader() 6757 "Returned '%s', expected '%s'\n", ptr, disasm_ps_tex); in test_disassemble_shader()
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