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Searched refs:evalLineNOGE (Results 1 – 1 of 1) sorted by relevance

/reactos/dll/opengl/glu32/src/libnurbs/internals/
H A Dslicer.cc287 static void evalLineNOGE(TrimVertex *verts, int n, Backend& backend) in evalLineNOGE() function
397 evalLineNOGE(top->pts, top->npts, backend); in triangulateRectAux()
398 evalLineNOGE(bot->pts, bot->npts, backend); in triangulateRectAux()
399 evalLineNOGE(left->pts, left->npts, backend); in triangulateRectAux()
400 evalLineNOGE(right->pts, right->npts, backend); in triangulateRectAux()