Searched refs:gl_usage (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | buffer.c | 200 GLenum gl_usage = GL_STATIC_DRAW; in buffer_create_buffer_object() local 238 gl_usage = GL_STREAM_DRAW_ARB; in buffer_create_buffer_object() 250 GL_EXTCALL(glBufferData(buffer->buffer_type_hint, buffer->resource.size, NULL, gl_usage)); in buffer_create_buffer_object() 258 buffer->buffer_object_usage = gl_usage; in buffer_create_buffer_object()
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H A D | device.c | 5345 …uct wined3d_gl_bo *wined3d_device_get_bo(struct wined3d_device *device, UINT size, GLenum gl_usage, argument 5351 TRACE("device %p, size %u, gl_usage %u, type_hint %u\n", device, size, gl_usage, 5359 ret->usage = gl_usage; 5367 GL_EXTCALL(glBufferData(type_hint, size, NULL, gl_usage));
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H A D | wined3d_private.h | 3016 …uct wined3d_gl_bo *wined3d_device_get_bo(struct wined3d_device *device, UINT size, GLenum gl_usage,
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