Searched refs:is_vs (Results 1 – 1 of 1) sorted by relevance
/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | shader.c | 5890 static UINT registerset_compare(IDirect3DDevice9 *device, BOOL is_vs, D3DXREGISTER_SET regset, in registerset_compare() argument 5911 if (is_vs) hr = IDirect3DDevice9_GetVertexShaderConstantI(device, 0, (INT*)ret, 16); in registerset_compare() 5954 err += registerset_compare(device, is_vs, regset, start, in_count, expected); in registerset_compare_all() 5956 err += registerset_compare(device, is_vs, regsets[i], 0, 0, NULL); in registerset_compare_all() 5958 err += registerset_compare(device, !is_vs, regsets[i], 0, 0, NULL); in registerset_compare_all() 6071 BOOL is_vs; in test_registerset() local 6083 is_vs = (tdesc.Version & 0xFFFF0000) == 0xFFFE0000; in test_registerset() 6146 ret = registerset_compare_all(device, is_vs, registerset_data[k].regset, in test_registerset() 6158 ret = registerset_compare_all(device, is_vs, registerset_data[k].regset, in test_registerset() 6373 BOOL is_vs; in test_registerset_defaults() local [all …]
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