Searched refs:m_nFrameCount (Results 1 – 2 of 2) sorted by relevance
20 pAnime->m_nFrameCount = 0; in Anime_FreeInfo()43 if (nFrameIndex < pAnime->m_nFrameCount && pAnime->m_pDelayItem) in Anime_GetFrameDelay()56 if (pAnime->m_nFrameIndex + 1 < pAnime->m_nFrameCount) in Anime_Step()109 pAnime->m_nFrameCount = result; in Anime_LoadInfo()146 if (nFrameIndex < pAnime->m_nFrameCount) in Anime_SetFrameIndex()
59 UINT m_nFrameCount; member