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Searched refs:needsSampling (Results 1 – 5 of 5) sorted by relevance

/reactos/dll/opengl/glu32/src/libnurbs/internals/
H A Dcurve.cc59 needsSampling = mapdesc->isRangeSampling() ? 1 : 0; in Curve()
75 if( needsSampling ) in Curve()
107 lower.needsSampling = upper.needsSampling; in Curve()
114 if( needsSampling ) in Curve()
H A Dpatch.cc64 needsSampling = mapdesc->isRangeSampling() ? 1 : 0; in Patch()
78 if( needsSampling ) { in Patch()
143 lower.needsSampling = upper.needsSampling; in Patch()
154 if( needsSampling ) in Patch()
179 if( needsSampling ) in Patch()
276 } else if( ! needsSampling ) { in getstepsize()
459 needsSampling = (needsSampling ? needsSamplingSubdivision() : 0); in getstepsize()
H A Dcurve.h57 int needsSampling; variable
H A Dpatchlist.h65 int needsSampling; variable
H A Dpatch.h86 int needsSampling; variable