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/reactos/dll/directx/wine/d3dx9_36/
H A Dskin.c113 FLOAT *new_weights = NULL; in d3dx9_skin_info_SetBoneInfluence() local
125 new_weights = HeapAlloc(GetProcessHeap(), 0, num_influences * sizeof(*weights)); in d3dx9_skin_info_SetBoneInfluence()
126 if (!new_weights) { in d3dx9_skin_info_SetBoneInfluence()
131 memcpy(new_weights, weights, num_influences * sizeof(*weights)); in d3dx9_skin_info_SetBoneInfluence()
138 bone->weights = new_weights; in d3dx9_skin_info_SetBoneInfluence()