Searched refs:pass_count (Results 1 – 4 of 4) sorted by relevance
/reactos/dll/directx/wine/d3dx9_36/ |
H A D | effect.c | 148 UINT pass_count; member 506 for (k = 0; k < technique->pass_count; ++k) in get_valid_pass() 2067 desc->Passes = tech->pass_count; in d3dx_effect_GetTechniqueDesc() 2317 if (tech && index < tech->pass_count) in d3dx_effect_GetPass() 2339 for (i = 0; i < tech->pass_count; ++i) in d3dx_effect_GetPassByName() 3751 for (i = 0; i < tech->pass_count; ++i) in d3dx_effect_ValidateTechnique() 3922 for (i = 0; i < tech->pass_count; ++i) in is_parameter_used() 3989 *passes = technique->pass_count; in d3dx_effect_Begin() 5826 read_dword(ptr, &technique->pass_count); in d3dx_parse_effect_technique() 5852 if (technique->pass_count) in d3dx_parse_effect_technique() [all …]
|
/reactos/dll/directx/wine/ddraw/ |
H A D | device.c | 5191 static HRESULT d3d_device7_ValidateDevice(IDirect3DDevice7 *iface, DWORD *pass_count) in d3d_device7_ValidateDevice() argument 5196 TRACE("iface %p, pass_count %p.\n", iface, pass_count); in d3d_device7_ValidateDevice() 5199 hr = wined3d_device_validate_device(device->wined3d_device, pass_count); in d3d_device7_ValidateDevice() 5205 …atic HRESULT WINAPI d3d_device7_ValidateDevice_FPUSetup(IDirect3DDevice7 *iface, DWORD *pass_count) in d3d_device7_ValidateDevice_FPUSetup() argument 5207 return d3d_device7_ValidateDevice(iface, pass_count); in d3d_device7_ValidateDevice_FPUSetup() 5210 …c HRESULT WINAPI d3d_device7_ValidateDevice_FPUPreserve(IDirect3DDevice7 *iface, DWORD *pass_count) in d3d_device7_ValidateDevice_FPUPreserve() argument 5216 hr = d3d_device7_ValidateDevice(iface, pass_count); in d3d_device7_ValidateDevice_FPUPreserve() 5222 static HRESULT WINAPI d3d_device3_ValidateDevice(IDirect3DDevice3 *iface, DWORD *pass_count) in d3d_device3_ValidateDevice() argument 5226 TRACE("iface %p, pass_count %p.\n", iface, pass_count); in d3d_device3_ValidateDevice() 5228 return IDirect3DDevice7_ValidateDevice(&device->IDirect3DDevice7_iface, pass_count); in d3d_device3_ValidateDevice()
|
/reactos/dll/directx/wine/d3d8/ |
H A D | device.c | 2066 static HRESULT WINAPI d3d8_device_ValidateDevice(IDirect3DDevice8 *iface, DWORD *pass_count) in d3d8_device_ValidateDevice() argument 2071 TRACE("iface %p, pass_count %p.\n", iface, pass_count); in d3d8_device_ValidateDevice() 2074 hr = wined3d_device_validate_device(device->wined3d_device, pass_count); in d3d8_device_ValidateDevice()
|
/reactos/dll/directx/wine/d3d9/ |
H A D | device.c | 2482 static HRESULT WINAPI d3d9_device_ValidateDevice(IDirect3DDevice9Ex *iface, DWORD *pass_count) in d3d9_device_ValidateDevice() argument 2487 TRACE("iface %p, pass_count %p.\n", iface, pass_count); in d3d9_device_ValidateDevice() 2490 hr = wined3d_device_validate_device(device->wined3d_device, pass_count); in d3d9_device_ValidateDevice()
|