Searched refs:penumbra (Results 1 – 2 of 2) sorted by relevance
207 static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra) in d3drm_light_SetPenumbra() argument211 TRACE("iface %p, penumbra %.8e.\n", iface, penumbra); in d3drm_light_SetPenumbra()213 light->penumbra = penumbra; in d3drm_light_SetPenumbra()275 return light->penumbra; in d3drm_light_GetPenumbra()
207 D3DVALUE penumbra; member